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Application.mk
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README

README

===============================================================================
FWKNOP for Android

Max Kastanas <max2idea@users.sourceforge.net>

Based on fwknop C implementation by Damien Stuart
===============================================================================

1. Requirements:

    a. Apache Ant (1.7.1)
        http://ant.apache.org/bindownload.cgi

    b. Android NDK (Android r5-linux)
        http://developer.android.com/sdk/ndk/index.html
        Unzip the contents under a directory ie:
        /home/yourname/tools/android-sdk-linux_86

    c. Android SDK (Android r08-linux)
        http://developer.android.com/sdk/index.html
        Unzip the contents under a directory ie:
        /home/yourname/tools/android-ndk-r5

    d. Include the Android SDK tools directory in your user PATH variable:
        export PATH=$PATH:/home/dev/tools/android-sdk-linux_86/tools:/home/yourname/tools/android-ndk-r5

    e. Download an SDK Android platform, in a command shell type: "android &"
       to start up the "Android SDK and AVD Manager".  Download an SDK
       platform (Android 2.1 and above is recommended) under the
       "Available Packages" section.

    f. Java SDK (1.6 and above)
        http://www.oracle.com/technetwork/java/javase/downloads/index.html

    g. Netbeans (6.9 and above) - Optional if you want to use Netbeans as
       the IDE:
        http://netbeans.org/downloads/

    h. Netbeans Android plugin (0.11 and above) - Optional if you are using
       the Netbeans IDE:
        http://kenai.com/projects/nbandroid/pages/Install

===============================================================================
2. Setup

    a. Untar the tar.gz file:
        tar -zxf fwknop-2.0.4.tar.gz

    b. Update the properties files with the path to the sdk and ndk tools:
        .../fwknop-android/project/build.properties
            sdk.dir=/home/yourname/tools/android-sdk-linux_86
            ndk.dir=/home/yourname/tools/android-ndk-r5

       If you are running Android-4.1.2 or later, then these paths should look
       more like:
            sdk.dir=/home/yourname/tools/android-sdk-linux
            ndk.dir=/home/yourname/tools/android-ndk-r8b

    c. Include the Android SDK platform directory in your user PATH variable
        export PATH=$PATH:/home/yourname/tools/android-sdk-linux_86/platforms-tools

       For Android-4.1.2:
        export PATH=$PATH:/home/yourname/android-sdk-linux/tools: \
        /home/yourname/android-ndk-r8b:/home/yourname/android-sdk-linux/platform-tools

    d. Create a new Android device, in a command shell type: "android".
        This will start the android SDK and AVD Manager
        Under Virtual Devices create an AVD device and name it as "Android2.1"

       For Android-4.1.2 name the new AVD device "Android_fwknop"

    e. Update (if needed) project file with the right virtual device as above:
        .../fwknop-android/project/nbproject/project.properties
            platform.active=Android2.1

       For Android-4.1.2 use the .../fwknop-android/project/nbproject/project-4.1.2.properties
       file (you might want to replace the project.properties file with this it).
       Also for Android-4.1.2 users, you will probably want to replace the
       build.properties file with the build-4.1.2.properties file.

    f. The relevant fwknop android C code can be found under the
       ".../project/jni" directory:
         1. The ".../project/jni/libfwknop" directory should contain all of
            the .c and .h files from the main fwknop/lib/ directory (the
            libfko source files.  You can copy all of the *.[ch] files from
            .../fwknop.../lib manually, or use the "get_libfko_files.sh"
            script.

         2. The ".../project/jni/fwknop" directory contains the code for
            the android-specific client code (with the Java Native Interface
            hooks).

===============================================================================
3. Build

    a. To build the app make sure you're under the project directory:
        $> cd /home/yourname/.../fwknop-android/project

    b. To build the application type:
        $> ant jar

===============================================================================
4. Run

    a. Now search under the .../fwknop-android/dist directory for a .apk
       file.  You can copy the .apk file to your SD card by typing (make
       sure the Android Emulator is on):
            $> adb push Fwknop.apk /sdcard/

    Then you can open it and install it from within your Android device
    using a Filemanager like Astro. Make sure that you have turned on the 
    "Unknown Sources" Option under Application settings.

===============================================================================
5. Android Emulator

    If you don't have a device you can install and run Fwknop in the Android
    emulator. To do so follow these steps:
        $> android

    Under the virtual devices find your device "Android2.1" and start it up

    In a command line type:
        $> adb install Fwknop.apk

    You can now find the Firewall Knock Operator app under the menu tap on
    the icon to get started.

===============================================================================
6. Developing with Netbeans

To develop and build with Netbeans make sure you have installed the nbandroid
plugin (see requirements. Once you have that install a new Java platform under
the Tool -> Java Platforms and choose a Google Android platform, navigate
under the SDK platform directory you downloaded under step 1e. Finally, just
open the .../fwknop-android/project directory as a Netbeans project.

===============================================================================
7. Debugging

You can use gdb to debug the app.  Before you do so make sure you have the
following attribute in your AndroidManifest.xml file:
    android:debuggable="true" 
Now rebuild the application and start the Android Emulator, then in a command
shell type:
    $> ndk-gdb --project=<path-to>/android/project

This will start gdb in remote debugging, similarly you can follow the same
steps to debug a physical device

===============================================================================
Changelog
v0.9 Dec 28 2010
1) Rijndael client support
2) Local and External IP resolution
2) Automatically start ConnectBot


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