This repository includes the SDK for OSX
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##What's Countly?

Countly is an innovative, real-time, open source mobile and desktop analytics application. It collects data and visualizes this information to analyze application usage and end-user behavior. There are two parts of Countly: the server that collects and analyzes data, and SDK that sends this data (for iOS, Android, Windows Phone, Blackberry and OSX). Both parts are open source.

This repository includes the SDK for OSX. It's developed by Pavel Guganov.

##Installing iOS SDK

Countly OSX SDK includes necessary tools to track your application. In order to integrate SDK to your application, follow these steps.

  1. Download Countly OSX SDK.
  2. Add these files to your project under Xcode: Countly.h Countly.m Countly_OpenUDID.h Countly_OpenUDID.m
  3. import Countly.h and add the line; [[Countly sharedInstance] start:@"YOUR_APP_KEY" withHost:@""]; where you want to start getting stats

Note: if you use Countly Cloud, you must set withHost parameter to for step 3.

It should finally look like this:

#import "Countly.h"  // newly added line
- (void) someYourFunc
[[Countly sharedInstance] start:@"TYPE_HERE_YOUR_APP_KEY_GENERATED_IN_COUNTLY_ADMIN_DASHBOARD" withHost:@"http://TYPE_HERE_URL_WHERE_API_IS_HOSTED"]; // newly added line
// your code

Note: If your project uses automatic reference counting (ARC), you should disable it for the sources Countly_OpenUDID.m and Countly.m:

  1. Select your project
  2. Select the Build Phases tab
  3. Open Compile Sources tab
  4. Double click Countly.m and Countly_OpenUDID.m and add -fno-objc-arc flag

Note: Before upgrading to a new SDK, do not forget to remove the existing, older SDK from your project.

Check Countly Server source code here:

There are also other Countly SDK repositories below:

##How can I help you with your efforts? Glad you asked. We need ideas, feedbacks and constructive comments. All your suggestions will be taken care with upmost importance.

We are on Twitter and Facebook if you would like to keep up with our fast progress!

For community support page, see