So the enable button updates if the playdar process terminates even if we didn't start or stop it ourselves. The one instance this still doesn't work for though is if the playdar process was started outside of the prefpane. Eg. from a terminal. I can't find a way to determine this without polling at this point. But I might just implement that.
… the daemon next time. This wouldn't be necessary if Xcode didn't force your binary and bundle names to be the same :P I could change the resulting bundle but then devs could install two copies of playdar.prefpane all the time.
Also automated sparkle steps Also run tagger after scan so Boffin will work
Fix bad merge in main.m Conflicts: playdar-prefpane/main.m