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Set WebGLRenderer's default precision back to 'highp'. Added specifie…

…r to vertex shader too. Fixes #1602.
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1 parent fbcdbfd commit 65c637109ca672e2803cc978b390fe658bdf2a39 @mrdoob committed Mar 30, 2012
Showing with 63 additions and 60 deletions.
  1. +18 −18 build/Three.js
  2. +42 −41 build/custom/ThreeWebGL.js
  3. +3 −1 src/renderers/WebGLRenderer.js
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