Browse files

README: Forgot the new shaders credit.

  • Loading branch information...
1 parent ddef07a commit b49fb68da93ae9590040999ab31ce96df3ec9d59 @mrdoob committed Nov 15, 2012
Showing with 1 addition and 0 deletions.
  1. +1 −0
@@ -81,6 +81,7 @@ This code creates a scene, then creates a camera, adds the camera and cube to th
* Added `LineDashedMaterial`. ([alteredq](
* Added `.setContextStyle` to `Color`. ([greyscales](
* Corrected normal matrix calculations. ([WestLangley](
+* Added `KaleidoShader`, `MirrorShader` and `RGBShiftShader`. ([felixturner](
* Added area weighted vertex normals computation to `Geometry`. ([alteredq](
* Moved geometry.materials to `MeshFaceMaterial`. ([gero3](, [alteredq]( and [mrdoob](
* Removed `materials` and `sides` from `CubeGeometry`. ([mrdoob](

0 comments on commit b49fb68

Please sign in to comment.