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README: Forgot the new shaders credit.

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1 parent ddef07a commit b49fb68da93ae9590040999ab31ce96df3ec9d59 @mrdoob committed Nov 15, 2012
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@@ -81,6 +81,7 @@ This code creates a scene, then creates a camera, adds the camera and cube to th
* Added `LineDashedMaterial`. ([alteredq](http://github.com/alteredq))
* Added `.setContextStyle` to `Color`. ([greyscales](http://github.com/greyscales))
* Corrected normal matrix calculations. ([WestLangley](http://github.com/WestLangley))
+* Added `KaleidoShader`, `MirrorShader` and `RGBShiftShader`. ([felixturner](http://github.com/felixturner))
* Added area weighted vertex normals computation to `Geometry`. ([alteredq](http://github.com/alteredq))
* Moved geometry.materials to `MeshFaceMaterial`. ([gero3](http://github.com/gero3), [alteredq](http://github.com/alteredq) and [mrdoob](http://github.com/mrdoob))
* Removed `materials` and `sides` from `CubeGeometry`. ([mrdoob](http://github.com/mrdoob))

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