MeshLambertMaterial with texture doesn't work with CanvasRenderer. #1939

arkasia opened this Issue May 18, 2012 · 1 comment


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arkasia commented May 18, 2012

I tried to create a textured object with MeshLambertMaterial, but with canvas renderer it doesn't work. The texture is only rendered, if I use MeshBasicMaterial. With WebGL renderer it's ok.

May be a bug in my code, or it's a limitation of the canvas renderer?

mrdoob commented May 18, 2012

Yep, it's not supported.

@mrdoob mrdoob closed this May 18, 2012
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