From 0aa9bac390903430b7f1c8b675382e44326e352b Mon Sep 17 00:00:00 2001 From: Takahiro Date: Mon, 26 Mar 2018 20:50:31 +0900 Subject: [PATCH] Add .getBoneByName() to Skeleton Doc --- docs/api/objects/Skeleton.html | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/docs/api/objects/Skeleton.html b/docs/api/objects/Skeleton.html index f918219bf6a63..5f40854365ccf 100644 --- a/docs/api/objects/Skeleton.html +++ b/docs/api/objects/Skeleton.html @@ -103,6 +103,13 @@

[method:null update]()

This is called automatically by the [page:WebGLRenderer] if the skeleton is used with a [page:SkinnedMesh]. +

[method:Bone getBoneByName]( [param:String name] )

+
+ name -- String to match to the Bone's .name property.

+ + Searches through the skeleton's bone array and returns the first with a matching name.
+
+

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]