Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[WIP] per channel uv transform example #14174

Closed
wants to merge 4 commits into from
Closed
Changes from 1 commit
Commits
File filter...
Filter file types
Jump to…
Jump to file or symbol
Failed to load files and symbols.

Always

Just for now

Prev

wrap inits so its less daunting

  • Loading branch information...
pailhead committed May 30, 2018
commit aa72250835b82f7dde2e8375775a4b039cb719c6
@@ -62,7 +62,8 @@
var stats, gui, guiProps, guiMap;
var guiData = { material: 'MeshStandard', map: 'map' }
init();
initStuff()
initExtension()
animate();
var guis = []
@@ -129,7 +130,7 @@
}
function init() {
function initStuff() {
//share with other extended examples?
// -----------------------------------------------------------------------------
@@ -189,7 +190,9 @@
window.addEventListener( 'resize', onWindowResize, false );
// -----------------------------------------------------------------------------
}
function initExtension() {
// some textures ----------------------------------------------------------------------
ProTip! Use n and p to navigate between commits in a pull request.
You can’t perform that action at this time.