November 24, 2015 – December 1, 2015
9 Pull requests merged by 6 people
- Merged #7692 OrbitControls: Clean Up
- Merged #7687 MMDLoader enhancement
- Merged #7671 Raytracing Renderer using Web Workers Sandbox
- Merged #7679 SkinnedMesh: support weight normalization for BufferGeometry
- Merged #7682 Adding documentation for readRenderTargetPixels
- Merged #7585 Physics support for THREE.MMDLoader.
- Merged #7676 Fix closed curves and clean up
- Merged #7675 Replace disposing __webglRenderbuffer with __webglDepthbuffer
- Merged #7674 Fix bug in conversion of BufferedGeometry to Geometry.
8 Pull requests proposed by 8 people
- Proposed #7686 CatmullRomCurve3 supports .closed property
- Proposed #7689 add lightRadius to LightShadow.
- Proposed #7691 Handle material indices that are "out of bounds"
- Proposed #7695 Fix Trackball (support child window)
- Proposed #7700 Added removal of buffergeometry from properties
- Proposed #7703 Multiple Elements Example: Add camera controller to each element
- Proposed #7706 OBJExporter: Fix uv and normal indexes in face values
- Proposed #7708 Unittests
10 Issues closed by 4 people
- Closed #7702 How to calculate distance between camera and obj model object after translated rotated and scaling？
- Closed #7701 Mesh with vertexShader doesn't cast shadows
- Closed #7697 Pretending this works for mobile
- Closed #7696 Chrome marks published zip in editor as malicious
- Closed #7111 Fog and Whites r72
- Closed #7683 Duplicated Points
- Closed #7680 Change in WebGLRenderTarget behavior?
- Closed #7677 When normalized vectors are almost parallel, their dot product may be greater than 1
- Closed #7197 Odd Texture Issue in r72
- Closed #7670 requestAnimationFrame loop causes CPU hog
12 Issues created by 11 people
- Opened #7707 Update all light APIs to accept THREE.Color, not hex
- Opened #7705 CSS3DStereoRenderer doesn't support Z rotation
- Opened #7704 Missing parameters in Json import for materials
- Opened #7699 Dev branch examples
- Opened #7698 unexpected materialIndex offset in PolyhedronGeometry
- Opened #7693 KeyframeTrack default Time/ValueBufferType should be Float64Array
- Opened #7690 SpotLight should automatically update LightShadow camera in response to SpotLight parameter changes
- Opened #7688 BUG: Memory leak since r72+
- Opened #7685 Feature request: Half-Space
- Opened #7684 THREE.ObjectLoader.parseObject; a case for LineSegments missing
- Opened #7678 Https for webpage
- Opened #7672 Add light source radius to point and spot lights to enable accurate soft shadows?
9 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
- 4 new comments Open #7669 Collada not working with exports from 3ds max
- 3 new comments Open #7514 renderer.shadowMapEnabled = true causes glitches in chrome (not firefox)
- 3 new comments Open #7636 examples unit adjustment
- 2 new comments Open #7587 CatmullRomCurve3 replace SplineCurve3 but ClosedSplineCurve3 isnt renamed
- 2 new comments Open #6405 Initial untested spherical harmonics implementation.
- 2 new comments Open #7661 Added property ignoreHTTPStatus to be able to load from non-http source (i.e. file://)
- 1 new comment Open #7648 self in three.js is bound to the wrong Variable if "var self = this;" is used in the calling context
- 1 new comment Open #7522 NodeMaterial
- 1 new comment Open #6854 WebGLRenderer.loadUniformsGeneric()