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r63

@mrdoob mrdoob released this Nov 19, 2013 · 26918 commits to master since this release

https://github.com/mrdoob/three.js/wiki/Migration-Guide#r62--r63

(409,474 KB, gzip: 98,706 KB)

Source

  • CanvasRenderer
    • Aligned Sprite rendering with WebGLRenderer. (@mrdoob)
  • CircleGeometry
  • CylinderGeometry
  • DirectionalLightHelper
  • Object3D
    • Sync rotation and quaternion when one instance changes. (@speigg)
  • RingGeometry
  • SphereGeometry
  • Sprite
    • Moved rotation to SpriteMaterial. (@mrdoob)
  • SpriteMaterial
    • Removed useScreenCoordinates, sizeAttenuation and alignment properties. (@mrdoob)
  • WebGLRenderer
    • Setting alpha to false by default. (@mrdoob)
    • Support for texture-less Sprites. (@mrdoob)

Documentation

Examples

  • Improved ColladaLoader map wrapping support. (@PeanutPower)
  • Fixed doublesided material on non solid USE(d) IndexedFaceSets in VRMLLoader. (@bartmcleod)
  • Added Sprites support to SVGRenderer. (@mrdoob)
  • Support for background node in VRMLLoader. (@bartmcleod)
  • Replaced xpath with querySelectorAll for IE11 support. (@stammen)
  • Changed ParallaxBarrier to use rows as it seems to be more common. (@mrdoob)
  • Preserve face ordering in OBJLoader and OBJMTLLoader. (@algrs)
  • Generalize PLYLoader to correctly handle ascii ply files with unrecognized components. (@algrs)
  • Add support for color in ascii ply files in PLYLoader. (@algrs)
  • Added support for binary ply files in PlyLoader. (@algrs)
  • Add start and end events on mouse/wheel/touch down/up for TrackballControls. (@jasongrout)
  • Use hardware skinning in ColladaLoader when possible. (@rchadwic)
  • Added Sprite support to SoftwareRenderer. (@mrdoob)
  • Improved periodic table CSS3DRenderer example performance. (@mrdoob)

Editor

  • Fixed CylinderGeometry not saving radial segments. (@mrdoob)
  • Fixed CylinderGeometry not saving openEnded parameter. (@j-coll)
  • Workaround for IE and Safari lack of movement* API support. (@gwindes)
  • Save material.side. (@mrdoob)
  • Added Sprite support. (@mrdoob)

Utils

Known Issues

  • SubdivisionModifier is, still, not as pretty as it used to be.
Assets 2
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