r83

@mrdoob mrdoob released this Dec 15, 2016 · 891 commits to dev since this release

(504,438 KB, gzip: 129,118 KB)

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  • Added AnimationAction, AnimationClip and AnimationMixer. #9923 (@donmccurdy)
  • Improved MeshStandardMaterial. #9964 (@erich666)
  • Added Spherical. Improved Vector3. #9971 (@aardgoose)
  • Improved ExtrudeGeometry. #9974 (@countable)
  • Improved CustomBlendingEquations. #9969 (@looeee)
  • Improved ShadowingTypes and WebGLRenderer. #9984 (@looeee)
  • Improved GLState and WebGLRenderer. #9982 (@looeee)
  • Improved Constants / Materials. #9993 (@looeee)
  • Improved Materials / Material. #9994 (@looeee)
  • Improved PerspectiveCamera. #10007 (@looeee)
  • Added Constanst / Animation #10005 (@looeee)
  • Improved AnimationAction, AnimationClip and AnimationMixer. #10004 (@looeee)
  • Improved OrthographicCamera. #10006 (@looeee)
  • Improved Constants / Materials, Constants / Textures, MeshBasicMaterial, MeshLambertMaterial and MeshPhongMaterial. #10001 (@looeee)
  • Improved Scene. #10020 (@looeee)
  • Improved FogExp2. #10019 (@looeee)
  • Improved Fog. #10018 (@looeee)
  • Added VideoTexture. #10016 (@looeee)
  • Added CanvasTexture. #10015 (@looeee)
  • Improved Texture. #10012 (@looeee)
  • Improved Clock. #10008 (@looeee)
  • Added Constants / Renderer. #10002 #10028 (@looeee)
  • Improved CompressedTexture. #10014 (@looeee)
  • Improved WebGLRenderer. #10030 (@looeee)
  • Improved Texture. #10024 (@looeee)
  • Improved CanvasRenderer. #10024 (@looeee)
  • Added DepthTexture. #10017 (@looeee)
  • Added EdgesGeometry and WireframeGeometry. #10043 (@looeee)
  • Added MeshPhysicalMaterial and ShadowMaterial. #10044 (@looeee)
  • Added Interpolant, CubicInterpolant, DiscreteInterpolant, LinearInterpolant, and QuaternionLinearInterpolant. #10049 (@looeee)
  • Improved Math. #10046 (@looeee)
  • Added CurveUtils, ShapeUtils, Font, SkeletonHelper and Group. #10042 (@looeee)
  • Added StereoCamera. #10045 (@looeee)
  • Added AnimationLoader, BinaryTextureLoader, CompressedTextureLoader, CubeTextureLoader, DataTextureLoader and FontLoader. Improved AudioLoader, BabylonLoader, BufferGeometryLoader, ColladaLoader, FileLoader, GLTFLoader, ImageLoader, JSONLoader, MaterialLoader, OBJLoader, ObjectLoader, PCDLoader, PDBLoader, TGALoader and TextureLoader. #10053 (@looeee)
  • Added Audio, AudioAnalyser, AudioContext, AudioListener and PositionalAudio. #10059 (@looeee)
  • Added AnimationObjectGroup, AnimationUtils, KeyframeTrack, PropertyBinding and PropertyMixer. #10070 (@looeee)
  • Added BooleanKeyframeTrack, ColorKeyframeTrack, NumberKeyframeTrack, QuaternionKeyframeTrack, StringKeyframeTrack and VectorKeyframeTrack. #10073 (@looeee)
  • Added DefaultLoadingManager. #10074 (@looeee)
  • Added DeprecatedList. #10077 (@looeee)
  • Added Polyfills. #10078 (@looeee)
  • Added Constants / Core. #10080 (@looeee)
  • Added examples section. #10082 (@looeee)
  • Added BufferAttributeTypes. #10086 (@looeee)
  • Added DirectGeometry. #10092 (@looeee)
  • Added ShapePath. #10091 (@looeee)
  • Improved Camera, CubeCamera, OrthographicCamera, PerspectiveCamera and StereoCamera. #10122 (@looeee)
  • Improved DeprecatedList. #10119 (@looeee)
  • Improved BufferAttribute, BufferGeometry, DirectGeometry, EventDispatcher, Face3, Geometry, Layers, Object3D, Raycaster and Uniform. #10132 (@looeee)
  • Improved CatmullRomCurve3, CubicBezierCurve, CubicBezierCurve3, EllipseCurve, LineCurve, LineCurve3, QuadraticBezierCurve, QuadraticBezierCurve3, SplineCurve and SplineCurve3. Removed ClosedSplineCurve3. #10142 (@looeee)
  • Improved Curve, CurvePath, Font, Path and Shape. #10138 (@looeee)
  • Added InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InterleavedBuffer and InterleavedBufferAttribute. #10094 (@looeee)
  • Improved GridHelper. #10145 (@Hectate)
  • Improved ArrowHelper, AxisHelper, BoundingBoxHelper, BoxHelper, CameraHelper, DirectionalLightHelper, FaceNormalsHelper, HemisphereLightHelper, PointLightHelper, SkeletonHelper, SpotLightHelper and SpotLightHelper. Added RectAreaLightHelper. #10156 (@looeee)
  • Improved Uniform. #10189 (@aardgoose)
  • Improved DrawModes. #9980 (@looeee)
  • Improved AnimationLoader, AudioLoader, BinaryTextureLoader, BufferGeometryLoader, Cache, CompressedTextureLoader, CubeTextureLoader, DataTextureLoader, FileLoader, FontLoader, ImageLoader, JSONLoader, MaterialLoader, ObjectLoader and TextureLoader. #10232 (@looeee)
  • Improved DefaultLoadingManager and LoadingManager. #10234 (@looeee)
  • Improved LineBasicMaterial, LineDashedMaterial, Material, MeshBasicMaterial, MeshDepthMaterial, MeshLambertMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, MultiMaterial, PointsMaterial, RawShaderMaterial, ShaderMaterial, ShadowMaterial and SpriteMaterial. #10242 (@looeee)
  • Improved EdgesGeometry. #10243 (@Mugen87)
  • Improved SpotLight. #10252 (@dhritzkiv)
  • Added Cylindrical. Improved Vector3. #10253 (@Mugen87)
  • Improved Camera, Object3D, MaterialLoader, Box2, Box3, Color, Cylindrical, Euler, Frustum, Line3, Math, Matrix3, Matrix4, Plane, Quaternion, Ray, Sphere, Spherical, Spline, Triangle, Vector2, Vector3 and Vector4. #10336 (@looeee)

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