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files Added examples viewer. See #3687.
fonts Added Droid fonts.
js Added vr_video example.
models Merge pull request #6211 from makc/buffer-geometry-loader-fix
obj Removed incorrect opacity data. See #6197.
scenes transparency to opacity change.
sounds Added 3d sound support plus example.
textures Added vr_video example.
canvas_ascii_effect.html r70
canvas_camera_orthographic.html Examples: Added setPixelRatio(). See #5627.
canvas_camera_orthographic2.html Examples: Added setPixelRatio(). See #5627.
canvas_effects_stereo.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_birds.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_cube.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_earth.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_hierarchy.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_nurbs.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_panorama.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_panorama_fisheye.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_shapes.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_terrain.html Examples: Added setPixelRatio(). See #5627.
canvas_geometry_text.html Examples: Added setPixelRatio(). See #5627.
canvas_interactive_cubes.html Updating code to use Raycaster.setFromCamera() method
canvas_interactive_cubes_tween.html Updating code to use Raycaster.setFromCamera() method
canvas_interactive_particles.html Updating code to use Raycaster.setFromCamera() method
canvas_interactive_voxelpainter.html Updating code to use Raycaster.setFromCamera() method
canvas_lights_pointlights.html Examples: Added setPixelRatio(). See #5627.
canvas_lines.html Examples: Added setPixelRatio(). See #5627.
canvas_lines_colors.html CanvasRenderer: Fixed white background bug.
canvas_lines_colors_2d.html Examples: Cleaned up setClearColor().
canvas_lines_dashed.html Examples: Cleaned up setClearColor().
canvas_lines_sphere.html Examples: Added setPixelRatio(). See #5627.
canvas_materials.html Examples: Added setPixelRatio(). See #5627.
canvas_materials_depth.html Examples: Added setPixelRatio(). See #5627.
canvas_materials_normal.html Examples: Added setPixelRatio(). See #5627.
canvas_materials_reflection.html Examples: Added setPixelRatio(). See #5627.
canvas_materials_video.html Examples: Added setPixelRatio(). See #5627.
canvas_morphtargets_horse.html Examples: Added setPixelRatio(). See #5627.
canvas_particles_floor.html Examples: Added setPixelRatio(). See #5627.
canvas_particles_random.html Examples: Added setPixelRatio(). See #5627.
canvas_particles_shapes.html Examples: Added setPixelRatio(). See #5627.
canvas_particles_sprites.html Examples: Added setPixelRatio(). See #5627.
canvas_particles_waves.html Examples: Added setPixelRatio(). See #5627.
canvas_performance.html Examples: Added setPixelRatio(). See #5627.
canvas_sandbox.html Examples: Added setPixelRatio(). See #5627.
css3d_molecules.html Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835.
css3d_panorama.html Fixed CSS3D Panorama example. Fixes #3651.
css3d_panorama_deviceorientation.html DeviceOrientationControls: Calling connect() by default.
css3d_periodictable.html Improved some examples.
css3d_sandbox.html Examples: Added setPixelRatio(). See #5627.
css3d_sprites.html Simplified CSS3D Sprites example.
css3d_youtube.html More tweaks to CSS3D Youtube example.
css3dstereo_periodictable.html Added CSS3DStereoRenderer.
index.html Added vr_video example.
misc_animation_keys.html Examples: Cleaned up setClearColor().
misc_controls_deviceorientation.html Examples: Added setPixelRatio(). See #5627.
misc_controls_fly.html remove material.ambient from everything per discussion here: #5741 (c…
misc_controls_orbit.html Examples: Cleaned up setClearColor().
misc_controls_pointerlock.html Examples: Added setPixelRatio(). See #5627.
misc_controls_trackball.html TrackballControls with new rotation mode
misc_controls_transform.html Examples: Added setPixelRatio(). See #5627.
misc_fps.html Examples clean up.
misc_lights_test.html Examples: Added setPixelRatio(). See #5627.
misc_lookat.html Examples: Added setPixelRatio(). See #5627.
misc_sound.html Fixed sound example.
misc_ubiquity_test.html Examples: Added setPixelRatio(). See #5627.
misc_ubiquity_test2.html Examples: Added setPixelRatio(). See #5627.
misc_uv_tests.html Simplified ExtrudeGeometry UV code.
raytracing_sandbox.html Examples clean up.
software_geometry_earth.html Updated examples that could use PlaneBufferGeometry.
software_sandbox.html Renamed THREE.Renderer back to THREE.Projector.
svg_sandbox.html Updated examples that could use PlaneBufferGeometry.
vr_cubes.html Examples: Tweaks to webgl_shadowmap_viewer. Created VR category.
vr_video.html Added credits to vr video example.
webgl_animation_cloth.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_animation_skinning_blending.html Examples: Cleaned up setClearColor().
webgl_animation_skinning_morph.html reduce greeness of light in morph example.
webgl_buffergeometry.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_buffergeometry_custom_attributes_particles.html Examples: Added setPixelRatio(). See #5627.
webgl_buffergeometry_drawcalls.html Reworked DynamicBufferAttribute. Related #5969.
webgl_buffergeometry_lines.html Examples: Added setPixelRatio(). See #5627.
webgl_buffergeometry_lines_indexed.html Examples: Added setPixelRatio(). See #5627.
webgl_buffergeometry_particles.html Examples: Cleaned up setClearColor().
webgl_buffergeometry_rawshader.html Examples: Added setPixelRatio(). See #5627.
webgl_buffergeometry_uint.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_camera.html Examples: Added setPixelRatio(). See #5627.
webgl_camera_logarithmicdepthbuffer.html Examples: Added setPixelRatio(). See #5627.
webgl_custom_attributes.html Examples: Cleaned up setClearColor().
webgl_custom_attributes_lines.html Examples: Cleaned up setClearColor().
webgl_custom_attributes_particles.html Examples: Added setPixelRatio(). See #5627.
webgl_custom_attributes_particles2.html Examples: Added setPixelRatio(). See #5627.
webgl_custom_attributes_particles3.html Examples: Added setPixelRatio(). See #5627.
webgl_decals.html Updated normalScale for new texture
webgl_effects_anaglyph.html Examples: Added setPixelRatio(). See #5627.
webgl_effects_parallaxbarrier.html Fixed incorrect combine parameter. Thanks @redsolarmoon.
webgl_effects_stereo.html Examples: Added setPixelRatio(). See #5627.
webgl_geometries.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometries2.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometry_colors.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_colors_blender.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_colors_lookuptable.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_geometry_convex.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometry_cube.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_dynamic.html Examples: Cleaned up setClearColor().
webgl_geometry_extrude_shapes.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_extrude_shapes2.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometry_extrude_splines.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_hierarchy.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_hierarchy2.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_large_mesh.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometry_minecraft.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_geometry_minecraft_ao.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_geometry_normals.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_nurbs.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_shapes.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_geometry_terrain.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_terrain_fog.html Examples: Added setPixelRatio(). See #5627.
webgl_geometry_terrain_raycast.html Updating code to use Raycaster.setFromCamera() method
webgl_geometry_text.html Examples: Cleaned up setClearColor().
webgl_geometry_text2.html Examples: Cleaned up setClearColor().
webgl_gpgpu_birds.html Examples: Cleaned up setClearColor().
webgl_hdr.html Examples: Added setPixelRatio(). See #5627.
webgl_helpers.html Examples: Added setPixelRatio(). See #5627.
webgl_interactive_buffergeometry.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_interactive_cubes.html Updating code to use Raycaster.setFromCamera() method
webgl_interactive_cubes_gpu.html Examples clean up.
webgl_interactive_cubes_ortho.html Updating code to use Raycaster.setFromCamera() method
webgl_interactive_draggablecubes.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_interactive_lines.html webgl_interactive_lines_visible_sphere
webgl_interactive_particles.html Updating code to use Raycaster.setFromCamera() method
webgl_interactive_raycasting_pointcloud.html Updating code to use Raycaster.setFromCamera() method
webgl_interactive_voxelpainter.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_kinect.html Fixed video examples.
webgl_lensflares.html Merge remote-tracking branch 'MDamien/patch-1' into dev
webgl_lights_hemisphere.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_lights_pointlights.html WebGLRenderer: Avoid flat shading buffer creation when using MeshPhon…
webgl_lights_pointlights2.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_lines_colors.html Examples: Added setPixelRatio(). See #5627.
webgl_lines_cubes.html Examples: Added setPixelRatio(). See #5627.
webgl_lines_dashed.html Examples: Cleaned up setClearColor().
webgl_lines_sphere.html Examples: Added setPixelRatio(). See #5627.
webgl_lines_splines.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_assimp2json.html Simplified example.
webgl_loader_awd.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_babylon.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_collada.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_collada_keyframe.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_collada_kinematics.html Improved example lighting.
webgl_loader_collada_skinning.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_ctm.html Examples: Cleaned up setClearColor().
webgl_loader_ctm_materials.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_gltf.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_loader_json_blender.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_loader_json_objconverter.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_msgpack.html Fixed more examples on iOS.
webgl_loader_obj.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_obj_mtl.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_pdb.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_ply.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_loader_scene.html Simplified example.
webgl_loader_stl.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_loader_utf8.html Examples: Cleaned up setClearColor().
webgl_loader_vrml.html Examples: Added setPixelRatio(). See #5627.
webgl_loader_vtk.html Examples: Added setPixelRatio(). See #5627.
webgl_lod.html Examples: Added setPixelRatio(). See #5627.
webgl_marchingcubes.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_materials2.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_blending.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_blending_custom.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_bumpmap.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_bumpmap_skin.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_cars.html Merge branch 'patch-3' of https://github.com/theo-armour/three.js int…
webgl_materials_cars_camaro.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_cubemap.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_materials_cubemap_balls_reflection.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_cubemap_balls_refraction.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_cubemap_dynamic.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_cubemap_dynamic2.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_cubemap_escher.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_cubemap_refraction.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_envmaps.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_grass.html Fixed grass example.
webgl_materials_lightmap.html clean up lightmap example to make it look more attractive with normal…
webgl_materials_normaldisplacementmap.html fix issues #5 and #6 from @WestLangley's comment here: #5809 (comment)
webgl_materials_normalmap.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_parallaxmap.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_shaders_fresnel.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_skin.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_materials_texture_anisotropy.html Examples: Cleaned up setClearColor().
webgl_materials_texture_compressed.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_texture_filters.html Examples: Cleaned up setClearColor().
webgl_materials_texture_hdr.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_texture_manualmipmap.html Examples: Cleaned up setClearColor().
webgl_materials_texture_pvrtc.html Examples: Added setPixelRatio(). See #5627.
webgl_materials_texture_tga.html Examples: Cleaned up setClearColor().
webgl_materials_video.html Fixed more examples on iOS.
webgl_materials_wireframe.html Examples: Added setPixelRatio(). See #5627.
webgl_mirror.html Fix typo in comment: mirorr -> mirror
webgl_modifier_subdivision.html Examples: Added setPixelRatio(). See #5627.
webgl_modifier_tessellation.html Examples: Cleaned up setClearColor().
webgl_morphnormals.html Examples: Added setPixelRatio(). See #5627.
webgl_morphtargets.html Examples: Cleaned up setClearColor().
webgl_morphtargets_horse.html Examples: Added setPixelRatio(). See #5627.
webgl_morphtargets_human.html Examples: Added setPixelRatio(). See #5627.
webgl_morphtargets_md2.html Examples: Cleaned up setClearColor().
webgl_morphtargets_md2_control.html Merge remote-tracking branch 'erich666/master' into dev
webgl_multiple_canvases_circle.html Examples: Added setPixelRatio(). See #5627.
webgl_multiple_canvases_complex.html Examples: Added setPixelRatio(). See #5627.
webgl_multiple_canvases_grid.html Examples: Added setPixelRatio(). See #5627.
webgl_multiple_views.html Examples: Added setPixelRatio(). See #5627.
webgl_nearestneighbour.html Examples: Added setPixelRatio(). See #5627.
webgl_objects_update.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_octree.html Updating code to use Raycaster.setFromCamera() method
webgl_octree_raycasting.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_panorama_equirectangular.html Examples: Added setPixelRatio(). See #5627.
webgl_particles_billboards.html Examples: Added setPixelRatio(). See #5627.
webgl_particles_billboards_colors.html Examples: Added setPixelRatio(). See #5627.
webgl_particles_dynamic.html Examples: Cleaned up setClearColor().
webgl_particles_random.html Examples: Added setPixelRatio(). See #5627.
webgl_particles_shapes.html Examples: Added setPixelRatio(). See #5627.
webgl_particles_sprites.html Examples: Added setPixelRatio(). See #5627.
webgl_performance.html Examples: Cleaned up setClearColor().
webgl_performance_doublesided.html Examples: Cleaned up setClearColor().
webgl_performance_static.html Examples: Added setPixelRatio(). See #5627.
webgl_postprocessing.html Examples: Added setPixelRatio(). See #5627.
webgl_postprocessing_advanced.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_postprocessing_crossfade.html Examples: Added setPixelRatio(). See #5627.
webgl_postprocessing_dof.html Examples: Added setPixelRatio(). See #5627.
webgl_postprocessing_dof2.html Updating code to use Raycaster.setFromCamera() method
webgl_postprocessing_glitch.html Examples: Added setPixelRatio(). See #5627.
webgl_postprocessing_godrays.html Examples: Cleaned up setClearColor().
webgl_rtt.html Examples: Added setPixelRatio(). See #5627.
webgl_sandbox.html remove material.ambient from everything per discussion here: #5741 (c…
webgl_shader.html Examples: Added setPixelRatio(). See #5627.
webgl_shader2.html Examples: Added setPixelRatio(). See #5627.
webgl_shader_lava.html Examples: Added setPixelRatio(). See #5627.
webgl_shaders_ocean.html Examples: Added setPixelRatio(). See #5627.
webgl_shaders_ocean2.html examples: webgl_shaders_ocean2: Minor fix.
webgl_shaders_sky.html Examples clean up.
webgl_shaders_tonemapping.html Examples: Added setPixelRatio(). See #5627.
webgl_shaders_vector.html Examples: Added setPixelRatio(). See #5627.
webgl_shading_physical.html Merge branch 'gammaFactor' of https://github.com/bhouston/three.js in…
webgl_shadowmap.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_shadowmap_performance.html Merge pull request #5809 from bhouston/remove_material_ambient
webgl_shadowmap_viewer.html Update webgl_shadowmap_viewer.html
webgl_shadowmesh.html Moved ShadowMesh to examples/js/objects by now.
webgl_skinning_simple.html Examples: Added setPixelRatio(). See #5627.
webgl_sprites.html Fixed more examples on iOS.
webgl_terrain_dynamic.html Examples clean up.
webgl_test_memory.html Examples: Added setPixelRatio(). See #5627.
webgl_test_memory2.html Examples: Added setPixelRatio(). See #5627.
webgl_trails.html Example code clean up.
webgl_video_panorama_equirectangular.html Fixed video examples.
webgldeferred_animation.html remove material.ambient from everything per discussion here: #5741 (c…
webgldeferred_arealights.html remove material.ambient from everything per discussion here: #5741 (c…
webgldeferred_pointlights.html Fixed example. See #5815.
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