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3d Add Scanned Head 3D data asset Sep 21, 2018
compressed Example: ktx-loader, added DXT, ETC1, PVR and ASTC textures Dec 25, 2017
cube Fixed CRLF issues. See #13262 Feb 8, 2018
decal Fixed "Texture is not power of two" warning Mar 14, 2015
floors Water: Added flow map example Oct 4, 2017
lava Added lava shader example. Apr 2, 2011
lensflare Added CustomBlending mode. Added texture.premultiplyAlpha parameter. … Apr 4, 2012
matcaps Add readme, credits Sep 11, 2018
minecraft Improved minecraft examples. Using atlas instead of MeshFaceMaterial. Mar 31, 2013
patterns Added @zz85's cloth simulation example. Aug 5, 2012
planets Adding adaptive tone-mapping postprocessing pass and example Nov 11, 2014
sprites Improved webgl_buffergeometry_instancing_billboards example. Aug 26, 2015
terrain Material browser - added texture maps Nov 13, 2014
transition New webgl example: postprocessing crossfade between cameras Dec 1, 2013
water Water: Added flow direction Oct 3, 2017
2294472375_24a3b8ef46_o.jpg Added another dynamic cubemap example. Apr 4, 2012
758px-Canestra_di_frutta_(Caravaggio).jpg Refactored texture updating, added texture filtering example and fixe… Mar 6, 2011
MaryOculus.webm Added vr_video example. Mar 16, 2015
MaryOculus.webm.nfo Added vr_video example. Mar 16, 2015
UV_Grid_Sm.jpg Replaced UV debug texture. Jan 3, 2014
UV_Grid_Sm.txt Replaced UV debug texture. Jan 3, 2014
WalkingManSpriteSheet.png SpriteNodeMaterial and example Jun 16, 2017
brick_bump.jpg Parallax mapping example Oct 2, 2014
brick_diffuse.jpg Parallax mapping example Oct 2, 2014
brick_roughness.jpg better defaults for inline tonemapping demo. Mar 1, 2016
cm_gray.png Add 3D data and colormaps Sep 4, 2018
cm_viridis.png Add 3D data and colormaps Sep 4, 2018
colors.png Added Ammo.js physics examples (#9153) Jun 16, 2016
crate.gif Implemented classic NeHe textured cube example. Mar 15, 2012
crate_color8.tga support tga format texture May 6, 2014
crate_grey8.tga support tga format texture May 6, 2014
disturb.jpg Added `texture/disturb.jpg` Jan 17, 2011
envmap.png ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ Dec 1, 2010
equirectangular.png equiangular -> equirectangular Jun 18, 2018
grid.png Added Ammo.js physics examples (#9153) Jun 16, 2016
hardwood2_bump.jpg add more realistic floor texture. add ambient irradiances based on so… Mar 1, 2016
hardwood2_diffuse.jpg add more realistic floor texture. add ambient irradiances based on so… Mar 1, 2016
hardwood2_roughness.jpg
kinect.nfo Added Kinect example. Updated DAT.GUI. Oct 30, 2011
kinect.webm Added Kinect example. Updated DAT.GUI. Oct 30, 2011
land_ocean_ice_cloud_2048.jpg - Added Sphere primitive Jul 19, 2010
memorial.png Added HDR texture example. Jan 23, 2011
metal.jpg Added canvas spherical reflection demo. Dec 3, 2010
miranda_uncropped.hdr (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (pl… Nov 13, 2014
pano.webm added webm equirectangular video from the LHC tunnel. This video can … May 15, 2014
particle2.png checking in example code and GPU Particle System plugin Aug 3, 2015
perlin-512.png checking in example code and GPU Particle System plugin Aug 3, 2015
piz_compressed.exr exr piz wavelet decompression Feb 16, 2018
ricoh_theta_s.jpg Added webgl_panorama_dualfisheye (Ricoh Theta S) example. Mar 1, 2016
roughness_map.jpg example is starting to work with the new code. Feb 12, 2016
sintel.mp4 - Fixed opacity being set to zero when null Jun 11, 2010
sintel.ogv - Using .ogv instead of .ogg for clarity. Although it gives mime-type… Jun 11, 2010
sprite.png Added css3d sprites example. May 26, 2013
sprite0.jpg Fixed blending bug with sprites. Added example. Apr 7, 2011
sprite0.png Added sorting to sprites and updated example. Apr 7, 2011
sprite1.jpg Fixed blending bug with sprites. Added example. Apr 7, 2011
sprite1.png Added sorting to sprites and updated example. Apr 7, 2011
sprite2.png Added color parameter to Sprite. Sep 16, 2011
square-outline-textured.png Ported voxel painter demo to work with WebGLRenderer. Feb 8, 2011
square-outline.png Ported voxel painter demo to work with WebGLRenderer. Feb 8, 2011
tri_pattern.jpg Outline Pass Algorithm (#9407) Jul 26, 2016
uncompressed.exr fix NPOT issues Dec 15, 2017
water.jpg Added basic support for dynamic geometry in WebGLRenderer (with silly… Jan 11, 2011
waterdudv.jpg Added refractor example Sep 30, 2017
waternormals.jpg Importing @jbouny Ocean/Water example which is based on the Mirror Sh… Jan 1, 2014