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Update Changelog

Also remove temporary import breaking compile
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mrehkopf committed Dec 12, 2018
1 parent e01acbd commit 21e0b371e59184bf27c415af72a27e3649e8a82a
Showing with 28 additions and 1 deletion.
  1. +28 −0 CHANGELOG
  2. +0 −1 src/main.c
@@ -1,3 +1,31 @@
v1.9.0
======
* add SA-1 support by RedGuy
* add partial SRAM change detection for known games (SuperFX/SA-1) by RedGuy
this enables sensible autosaving for games that use part SRAM as work RAM,
without having to resort to periodic saving. I added some more games to the
known CRC list.
Note that this feature performs full ROM CRC calculation after loading and
running the ROM so firmware is unresponsive to in-game hooks and resetting
for a couple of seconds after the game has started. I have some ideas for
optimization.
* add option to always go back to menu when resetting
* add LED brightness setting
* add an option to start out with cheats enabled or disabled
* disable Satellaview emulation when a real Satellaview unit is present to
avoid conflicts and facilitate Satellaview development
* add SNES CPU <-> PPU clock phase alignment correction on reset
(fixes flickering sprite slabs e.g. giant Frog in Chrono Trigger, sprites in
Kirby Super Star, Star Ocean...)
* show current effective video mode (50/60Hz) in System Information
* fixes:
- earlier signal edge detection, improving stability on some consoles
- fix timing of auto region patching
- fix brightness patching for games that use HDMA to set brightness/blanking
- fix an occasional lockup when loading a game that uses OBC-1/SuperFX/SA-1
- fix SuperCIC pair mode entry for consoles with <= 3.072MHz CIC clock
- reset S-RTC register state on reset

v1.8.0
======
* add SuperFX support by RedGuy (v10)
@@ -28,7 +28,6 @@
#include "rtc.h"
#include "sysinfo.h"
#include "cfg.h"
#include "check.h"

int i;

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