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A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Find the clang-format configuration that best fits your codebase
Reverse engineering tool for automatic structure recovering and memory use analysis based on DynamoRIO and Capstone
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Multi-channel signed distance field generator
basic win32 example of a borderless window (with aero shadows)
Colorful Image Colorization. ECCV 16.
Neural Network to colorize grayscale images
Windows IME-based DLL injection. Able to inject a DLL without OpenProcess or a process handle being necessary..
Sol v2.0 - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Point Based Global Illumination
Temporal Reprojection Anti-Aliasing for Unity 5.0+
NVIDIA Hair Works Integration for Unity
Fast, header-only polygon triangulation
Clone this repo to build Frida
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A C++ library of Concurrent Data Structures
Fast yet accurate trigonometric functions
Dead Simple OpenCL (Compute)
Open source library that implements translator and tools for REIL (Reverse Engineering Intermediate Language)
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
a language for image processing and computational photography
Skinnable volume controller and OSD
A list of IDA Plugins
GitHub mirror for DXGL. Please download SVN builds at
Codegen for Echoprint
Non stationary Gabor transform