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0.4.6 (2016-01-16)

Bugfixes:

  • Implement elemental armor skill modifiers into charge blade explosion calculations (#5)

0.4.5 (2016-01-10)

Features:

  • Make Moves List and Parts List expanded by default
  • Update Readme

Bugfixes:

  • Update sharpness values (#4)

0.4.4 (2015-06-12)

Features:

  • Added simple heatmap for visualizing individual damage values
  • Added footer with version number and project/contact links
  • Added display of motion values when hovering on top of a move's name

Bugfixes:

  • Changed rounding of all calculating from nearest-integer to rounding down
  • Reworked elemental attack damage calculation per discussion with Aetherflaer
    • Moved move-specific elemental attack modifiers to JSON

0.4.3 (2015-06-07)

Bugfixes:

  • Fixed Elemental Crit calculation (calculator incorrectly assumed that all attacks were crits)

0.4.2 (2015-06-01)

Features:

  • Cleaned up checkboxes in UI using awesome-bootstrap-checkbox
  • Re-worked monster scraper
    • Gogmazios and Fatalis data added
    • Better resistance tracking of monster states and damaged part states
  • Added ability to select monster state (Default, Enraged, Savaged, etc)
  • Added ability to toggle Broken state for monster parts (only if Broken state weaknesses are different from the Default state weaknesses)
  • Added ability to aggregate raw+elemental damages
  • Added note for Survivor, Spirit, and Gloves Off skills to denote that the calculator assumes that conditions have been met and skills are active

0.4.1 (2015-05-30)

Features:

  • Added link to Trello bugtracking/to-do list
  • Re-worked URL generator to use keys for enabled skills, making it more future-proof (sorry if your bookmarks stopped working!)
  • Made all-setup URL update consistently, display all the time to raise awareness/visibility, and removed its refresh option
  • Added Elemental Crit skill
  • Minor UI tweaks
  • Minor changes to JSON files

Bugfixes:

  • Fixed being able to stack Honed Blade and Attack Up/Down armor skills
  • Remove Destroyer (Partbreaker) armor skill

0.4.0 (2015-05-12)

Features:

  • Added support for Relic weapons
  • Made modifiers easier to toggle on and off
  • Update JSON data files

0.3.4 (2015-04-27)

Features:

  • Added ability to save/share setups using URL parameters

Bugfixes:

  • Fixed modifier group highlighting
  • Fixed being unable to stack Honed Blade and Attack Up/Down armor skills

0.3.3 (2015-04-24)

Bugfixes:

  • Fixed Sharpness + 1 modifier not applying
  • Fixed elemental boosts modifiers not applying correctly
  • Re-added modifier tooltips

0.3.2 (2015-04-22)

Features:

  • Refactored and optimized JS and HTML code (Harkoni)

Bugfixes:

  • Fixed incorrect damage calculation for un-awakened weapons (Harkoni)

0.3.1 (2015-04-21)

Features:

  • Added Long Sword Spirit Charge support
  • Added Charge Blade phial + phial damage support

Bugfixes:

  • Fixed attack multiplier bug
  • Fixed Great Sword charge attack multipliers
  • Fixed Switch Axe sword mode attack multipliers

0.3.0 (2015-04-19)

Features:

  • Reworked to not require the Python/Flask backend
  • Added ability to minimize modifiers panel
  • Minor UI tweaks

0.2.0 (2015-04-17)

Features:

  • Added support for multiple weapon setups for damage output comparisons
  • Minor updates to UI

0.1.2 (2015-04-12)

Features:

  • Added support for overcoming frenzy virus
  • Added support for Chaotic Gore Magala dual-affinity states

0.1.1 (2015-04-09)

Features:

  • Added support for every skill but Elemental Crit
  • Modified damage calculations to support Elemental Attack Modifiers (both additive and multiplicative), Critical Draw, and Destroyer
  • Added tooltips describing modifiers
  • Added hover-style to denote non-stacking/conflicting skills/modifiers
  • Added Weakness Averages table to Target Monster panel

Bugfixes:

  • Fixed incorrect calculation of additive damage multipliers
  • Fixed incorrect rendering on mobile

0.1 (2015-04-08)

Initial Release