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This repository has been archived by the owner on Jan 17, 2019. It is now read-only.
Mike Rombout edited this page Apr 6, 2018 · 6 revisions

Andle is an authoring system for creating traditional adventure gamebooks in paper and epub format. It provides a (soon to be) powerfull editor that allows anyone to create professional looking adventure gamebooks.

Andle.

Andle. uses a powerful concept called models. With Andle you can create a model that describes your entire Gamebook in detail. Because if this concept Andle. knows about your Gamebook and help you write more effectively.

Andle.bold

Andle.bold is the markup language you use to write beautiful books in Andle. It uses a text-based approach to markup your text, which as a writer you will learn to love very quickly.

Andle.code

Andle.code is a very basic scripting language that allows you to spruce you gamebook with faux-dynamicness. It will use a sophisticated algorithm to calculate all possible branches and generate a static path in your gamebook. So supporting a large number of branches is easy!

Andle.desk

Andle.desk is the application used to author Andle. books. It provides a convenient interface for mapping and writing all parts of your book. It also has built-in collaboration and revision tooling.

Output

EPUB

Andle. supports EPUB output. Using this output format an .epub file will be generated that you can load up right onto your favorite e-Reader!

LaTeX

Andle. supports LaTeX output using a fork of the brilliant https://ctan.org/pkg/gamebook package. Obviously the support for LaTeX features heavily depends on the feature being available in Andle.bold.

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