Skip to content
WebGL2 experiment with boxels/voxels
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Type Name Latest commit message Commit time
Failed to load latest commit information.
res remove old skybox res Mar 29, 2018
src more rejig Mar 29, 2018
vendor bit mo refactorin Mar 22, 2018 Update Jun 13, 2019
index.html oh yep, starting a server. Mar 27, 2018

WebGL2 Boxel Thing

By @mrspeaker. It's a voxel-boxel-o-rama! Test it out in browser (Requires JavaScript Native Module, and WebGL2 support).

webgl2 voxels

There's no goal - just rendering some chunks (with some ambient occlusion). Pressing "E" will regenerate with different noise settings. Some of them are pretty cool.

This experiment inspired by the excellent SketchpunkLabs WebGL2 series. It's a great series.

  • WASD move (or ZQSD for france)
  • SPACE jump (hold to "fly")
  • E create new world (or sit in portal!)
  • Left click: add block
  • Shift click: delete block
  • Right click: destructo mode!
You can’t perform that action at this time.