This is a game where player jumps on platforms to go as high as possible without falling (like Doodle Jump). It is a really simple game, and probably nowhere near as interesting as Doodle Jump, but it is finished and playable. It was created with the help of LibGdx.
All the code is licensed under MIT licence. In other words, use it as you will, but if you distribute source code please give me credit (my name is 'Goran Mr�ljak' but you can use 'Goran Mrzljak' if strange letters are a problem). If it suits your needs, instead of my name, you can put one of these links somewhere in your project (I'd really appreciate that):
Giving credit is a request, not a requirement.
All the graphics exept platform flame were also created by me. They are not too pretty, but if you still want to use it, you can do so under the same conditions as the code.
For other resources, please check next section.
Resources created by other people
I either modified or used the work of these people as integral parts for the resulting images/sounds that are in the game (so if some of them suck, you could still probably blame me for messing up their work :)). If you want to use these please check their original licenses.
- Flame on platform animation - Zabin and Jetrel
- Jump - jorickhoofd
- Jump Boost - jesabat
- Coin - fins
- Item - cameronmusic
- Fart - smokenweewALT
- Enemy - anwul
- Saw - Benboncan
- Fire - urupin
- Fall - silversatyr
- Sheep - reinsamba
If I forgot to credit someone, please let me know at firstname.lastname@example.org.