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CreateLevel
OldCode
Parser
Server
stats
Actor.cpp
Actor.h
Anonymous_Pro.ttf
Client.cpp
Client.h
Enemy.cpp
Enemy.h
GameLoop.cpp
GameLoop.h
Makefile
Monster.h
ParticleEmitter.cpp
ParticleEmitter.h
Player.cpp
Player.h
README
SoundManager.cpp
SoundManager.h
Textures.cpp
Textures.h
bgmusic.wav
enemy.bmp
laser.wav
laser2.wav
laser_44100hz_16bit_stereo.wav
level1.txt
main.cpp
particle.bmp
player1.bmp
player2.bmp
ship3.bmp
ship3s.bmp

README

if the program throws a memory dump or seg fault it might be at the drawing of Enemies in GameLoop.cpp