gfx_ocean
`gfx_hal` demo for simulating a FFT ocean using compute shaders.
Running 🌊
- Vulkan:
cargo run --features vulkan - D3D12:
cargo run --features dx12 - Metal:
cargo run --features metal
Camera Controls
- Forwards/Backwards:
W/S - Strafe Left/Right:
A/D - Pitch/Yaw: Arrow Keys or Mouse
