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| // Copyright 2018 The go-ethereum Authors | |
| // This file is part of the go-ethereum library. | |
| // | |
| // The go-ethereum library is free software: you can redistribute it and/or modify | |
| // it under the terms of the GNU Lesser General Public License as published by | |
| // the Free Software Foundation, either version 3 of the License, or | |
| // (at your option) any later version. | |
| // | |
| // The go-ethereum library is distributed in the hope that it will be useful, | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| // GNU Lesser General Public License for more details. | |
| // | |
| // You should have received a copy of the GNU Lesser General Public License | |
| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | |
| package mclock | |
| import ( | |
| "container/heap" | |
| "sync" | |
| "time" | |
| ) | |
| // Simulated implements a virtual Clock for reproducible time-sensitive tests. It | |
| // simulates a scheduler on a virtual timescale where actual processing takes zero time. | |
| // | |
| // The virtual clock doesn't advance on its own, call Run to advance it and execute timers. | |
| // Since there is no way to influence the Go scheduler, testing timeout behaviour involving | |
| // goroutines needs special care. A good way to test such timeouts is as follows: First | |
| // perform the action that is supposed to time out. Ensure that the timer you want to test | |
| // is created. Then run the clock until after the timeout. Finally observe the effect of | |
| // the timeout using a channel or semaphore. | |
| type Simulated struct { | |
| now AbsTime | |
| scheduled simTimerHeap | |
| mu sync.RWMutex | |
| cond *sync.Cond | |
| } | |
| // simTimer implements ChanTimer on the virtual clock. | |
| type simTimer struct { | |
| at AbsTime | |
| index int // position in s.scheduled | |
| s *Simulated | |
| do func() | |
| ch <-chan AbsTime | |
| } | |
| func (s *Simulated) init() { | |
| if s.cond == nil { | |
| s.cond = sync.NewCond(&s.mu) | |
| } | |
| } | |
| // Run moves the clock by the given duration, executing all timers before that duration. | |
| func (s *Simulated) Run(d time.Duration) { | |
| s.mu.Lock() | |
| s.init() | |
| end := s.now + AbsTime(d) | |
| var do []func() | |
| for len(s.scheduled) > 0 && s.scheduled[0].at <= end { | |
| ev := heap.Pop(&s.scheduled).(*simTimer) | |
| do = append(do, ev.do) | |
| } | |
| s.now = end | |
| s.mu.Unlock() | |
| for _, fn := range do { | |
| fn() | |
| } | |
| } | |
| // ActiveTimers returns the number of timers that haven't fired. | |
| func (s *Simulated) ActiveTimers() int { | |
| s.mu.RLock() | |
| defer s.mu.RUnlock() | |
| return len(s.scheduled) | |
| } | |
| // WaitForTimers waits until the clock has at least n scheduled timers. | |
| func (s *Simulated) WaitForTimers(n int) { | |
| s.mu.Lock() | |
| defer s.mu.Unlock() | |
| s.init() | |
| for len(s.scheduled) < n { | |
| s.cond.Wait() | |
| } | |
| } | |
| // Now returns the current virtual time. | |
| func (s *Simulated) Now() AbsTime { | |
| s.mu.RLock() | |
| defer s.mu.RUnlock() | |
| return s.now | |
| } | |
| // Sleep blocks until the clock has advanced by d. | |
| func (s *Simulated) Sleep(d time.Duration) { | |
| <-s.After(d) | |
| } | |
| // NewTimer creates a timer which fires when the clock has advanced by d. | |
| func (s *Simulated) NewTimer(d time.Duration) ChanTimer { | |
| s.mu.Lock() | |
| defer s.mu.Unlock() | |
| ch := make(chan AbsTime, 1) | |
| var timer *simTimer | |
| timer = s.schedule(d, func() { ch <- timer.at }) | |
| timer.ch = ch | |
| return timer | |
| } | |
| // After returns a channel which receives the current time after the clock | |
| // has advanced by d. | |
| func (s *Simulated) After(d time.Duration) <-chan AbsTime { | |
| return s.NewTimer(d).C() | |
| } | |
| // AfterFunc runs fn after the clock has advanced by d. Unlike with the system | |
| // clock, fn runs on the goroutine that calls Run. | |
| func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer { | |
| s.mu.Lock() | |
| defer s.mu.Unlock() | |
| return s.schedule(d, fn) | |
| } | |
| func (s *Simulated) schedule(d time.Duration, fn func()) *simTimer { | |
| s.init() | |
| at := s.now + AbsTime(d) | |
| ev := &simTimer{do: fn, at: at, s: s} | |
| heap.Push(&s.scheduled, ev) | |
| s.cond.Broadcast() | |
| return ev | |
| } | |
| func (ev *simTimer) Stop() bool { | |
| ev.s.mu.Lock() | |
| defer ev.s.mu.Unlock() | |
| if ev.index < 0 { | |
| return false | |
| } | |
| heap.Remove(&ev.s.scheduled, ev.index) | |
| ev.s.cond.Broadcast() | |
| ev.index = -1 | |
| return true | |
| } | |
| func (ev *simTimer) Reset(d time.Duration) { | |
| if ev.ch == nil { | |
| panic("mclock: Reset() on timer created by AfterFunc") | |
| } | |
| ev.s.mu.Lock() | |
| defer ev.s.mu.Unlock() | |
| ev.at = ev.s.now.Add(d) | |
| if ev.index < 0 { | |
| heap.Push(&ev.s.scheduled, ev) // already expired | |
| } else { | |
| heap.Fix(&ev.s.scheduled, ev.index) // hasn't fired yet, reschedule | |
| } | |
| ev.s.cond.Broadcast() | |
| } | |
| func (ev *simTimer) C() <-chan AbsTime { | |
| if ev.ch == nil { | |
| panic("mclock: C() on timer created by AfterFunc") | |
| } | |
| return ev.ch | |
| } | |
| type simTimerHeap []*simTimer | |
| func (h *simTimerHeap) Len() int { | |
| return len(*h) | |
| } | |
| func (h *simTimerHeap) Less(i, j int) bool { | |
| return (*h)[i].at < (*h)[j].at | |
| } | |
| func (h *simTimerHeap) Swap(i, j int) { | |
| (*h)[i], (*h)[j] = (*h)[j], (*h)[i] | |
| (*h)[i].index = i | |
| (*h)[j].index = j | |
| } | |
| func (h *simTimerHeap) Push(x interface{}) { | |
| t := x.(*simTimer) | |
| t.index = len(*h) | |
| *h = append(*h, t) | |
| } | |
| func (h *simTimerHeap) Pop() interface{} { | |
| end := len(*h) - 1 | |
| t := (*h)[end] | |
| t.index = -1 | |
| (*h)[end] = nil | |
| *h = (*h)[:end] | |
| return t | |
| } |