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| // Copyright 2018 The go-ethereum Authors | |
| // This file is part of the go-ethereum library. | |
| // | |
| // The go-ethereum library is free software: you can redistribute it and/or modify | |
| // it under the terms of the GNU Lesser General Public License as published by | |
| // the Free Software Foundation, either version 3 of the License, or | |
| // (at your option) any later version. | |
| // | |
| // The go-ethereum library is distributed in the hope that it will be useful, | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| // GNU Lesser General Public License for more details. | |
| // | |
| // You should have received a copy of the GNU Lesser General Public License | |
| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | |
| package simulations | |
| import ( | |
| "errors" | |
| "strings" | |
| "github.com/ethereum/go-ethereum/p2p/enode" | |
| ) | |
| var ( | |
| ErrNodeNotFound = errors.New("node not found") | |
| ) | |
| // ConnectToLastNode connects the node with provided NodeID | |
| // to the last node that is up, and avoiding connection to self. | |
| // It is useful when constructing a chain network topology | |
| // when Network adds and removes nodes dynamically. | |
| func (net *Network) ConnectToLastNode(id enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| ids := net.getUpNodeIDs() | |
| l := len(ids) | |
| if l < 2 { | |
| return nil | |
| } | |
| last := ids[l-1] | |
| if last == id { | |
| last = ids[l-2] | |
| } | |
| return net.connectNotConnected(last, id) | |
| } | |
| // ConnectToRandomNode connects the node with provided NodeID | |
| // to a random node that is up. | |
| func (net *Network) ConnectToRandomNode(id enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| selected := net.getRandomUpNode(id) | |
| if selected == nil { | |
| return ErrNodeNotFound | |
| } | |
| return net.connectNotConnected(selected.ID(), id) | |
| } | |
| // ConnectNodesFull connects all nodes one to another. | |
| // It provides a complete connectivity in the network | |
| // which should be rarely needed. | |
| func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| if ids == nil { | |
| ids = net.getUpNodeIDs() | |
| } | |
| for i, lid := range ids { | |
| for _, rid := range ids[i+1:] { | |
| if err = net.connectNotConnected(lid, rid); err != nil { | |
| return err | |
| } | |
| } | |
| } | |
| return nil | |
| } | |
| // ConnectNodesChain connects all nodes in a chain topology. | |
| // If ids argument is nil, all nodes that are up will be connected. | |
| func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| return net.connectNodesChain(ids) | |
| } | |
| func (net *Network) connectNodesChain(ids []enode.ID) (err error) { | |
| if ids == nil { | |
| ids = net.getUpNodeIDs() | |
| } | |
| l := len(ids) | |
| for i := 0; i < l-1; i++ { | |
| if err := net.connectNotConnected(ids[i], ids[i+1]); err != nil { | |
| return err | |
| } | |
| } | |
| return nil | |
| } | |
| // ConnectNodesRing connects all nodes in a ring topology. | |
| // If ids argument is nil, all nodes that are up will be connected. | |
| func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| if ids == nil { | |
| ids = net.getUpNodeIDs() | |
| } | |
| l := len(ids) | |
| if l < 2 { | |
| return nil | |
| } | |
| if err := net.connectNodesChain(ids); err != nil { | |
| return err | |
| } | |
| return net.connectNotConnected(ids[l-1], ids[0]) | |
| } | |
| // ConnectNodesStar connects all nodes into a star topology | |
| // If ids argument is nil, all nodes that are up will be connected. | |
| func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error) { | |
| net.lock.Lock() | |
| defer net.lock.Unlock() | |
| if ids == nil { | |
| ids = net.getUpNodeIDs() | |
| } | |
| for _, id := range ids { | |
| if center == id { | |
| continue | |
| } | |
| if err := net.connectNotConnected(center, id); err != nil { | |
| return err | |
| } | |
| } | |
| return nil | |
| } | |
| func (net *Network) connectNotConnected(oneID, otherID enode.ID) error { | |
| return ignoreAlreadyConnectedErr(net.connect(oneID, otherID)) | |
| } | |
| func ignoreAlreadyConnectedErr(err error) error { | |
| if err == nil || strings.Contains(err.Error(), "already connected") { | |
| return nil | |
| } | |
| return err | |
| } |