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Four different requests. #24

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ghost opened this issue Jul 6, 2019 · 2 comments
Closed

Four different requests. #24

ghost opened this issue Jul 6, 2019 · 2 comments

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@ghost
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ghost commented Jul 6, 2019

Here are a couple requests that would make the plugin more configurable/more features:

  1. Config to disable colonies (outposts) from going rogue

  2. A better/enhanced system so that people can have multiple towns under one "rule"

  3. NPC guards that could use certain structures as e.g archer towers or a gate to defend.

  4. More in-depth siege weaponry, potentially customizable (like item) projectile types that change power damage/end block damage after power is gone etc.

very excited for this mod, I'm designing a ww2 server with it.

@Multitallented
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I won't do 3 because mob AI is really hard. Maybe down the road I'll attempt it. I'll look into doing the others

@Hellcode48
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I won't do 3 because mob AI is really hard. Maybe down the road I'll attempt it. I'll look into doing the others

Use CitizensAPI rather than using a mob api

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