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Added "quickstand" to setGlitchEnabled #2

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ccw808 committed Jul 14, 2015
1 parent aa6f516 commit 16f425327f015f223ca6da39f82154ddfd5455eb
Showing with 1 addition and 1 deletion.
  1. +1 −1 MTA10/mods/deathmatch/logic/CClientGame.cpp
@@ -6441,7 +6441,7 @@ void CClientGame::OutputServerInfo( void )

{
SString strEnabledGlitches;
const char* szGlitchNames[] = { "Quick reload", "Fast fire", "Fast move", "Crouch bug", "Close damage", "Hit anim", "Fast sprint", "Bad driveby hitboxes" };
const char* szGlitchNames[] = { "Quick reload", "Fast fire", "Fast move", "Crouch bug", "Close damage", "Hit anim", "Fast sprint", "Bad driveby hitboxes", "Quick stand" };
for( uint i = 0 ; i < NUM_GLITCHES ; i++ )
{
if ( IsGlitchEnabled( i ) )

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