From 7cae68a18e1e1ffb9ef60cdfa7c1ef6331012598 Mon Sep 17 00:00:00 2001 From: Marek Kulik Date: Thu, 4 May 2017 00:13:40 +0200 Subject: [PATCH] Update README build instructions --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 9ab01352df1..f6845ccf07f 100644 --- a/README.md +++ b/README.md @@ -34,23 +34,23 @@ Download and install the [EditorConfig](https://visualstudiogallery.msdn.microso ### Build Instructions #### Windows -1. Execute `create-projects.bat` -2. Open `Build\MTASA.sln` +1. Execute `win-create-projects.bat` +2. Open `MTASA.sln` in the `Build` directory 3. Compile -4. Install data files: `utils\premake5.exe install_data` -5. Install resources: `utils\premake5.exe install_resources` (optional step) +4. Execute: `win-install-data.bat` #### Linux 1. Execute `utils/premake5_x86 gmake` (32-bit OS) or `utils/premake5_x64 gmake` (64-bit OS) 2. `cd Build` 3. Run `make config=release_x86` to build the 32-bit server and `make config=release_x64` to build the 64-bit server (or use `debug` instead of `release` to run an unoptimized debug build) +4. Execute `linux-install-data.sh` (optional step) ### Premake FAQ #### How to add new C++ source files? -Just execute `create-projects.bat`. +Just execute `win-create-projects.bat`. ## License Unless otherwise specified, all source code hosted on this repository is licensed under the GPLv3 license. See the LICENSE file for more details. -Grand Theft Auto and all related trademarks are © Rockstar North 1997 - 2016. +Grand Theft Auto and all related trademarks are © Rockstar North 1997 - 2017.