diff --git a/Client/mods/deathmatch/logic/CClientVehicle.cpp b/Client/mods/deathmatch/logic/CClientVehicle.cpp index 4782f6d3ec4..4cc140e2fca 100644 --- a/Client/mods/deathmatch/logic/CClientVehicle.cpp +++ b/Client/mods/deathmatch/logic/CClientVehicle.cpp @@ -1167,12 +1167,6 @@ void CClientVehicle::SetEngineBroken(bool bEngineBroken) { m_pVehicle->SetEngineBroken(bEngineBroken); m_pVehicle->SetEngineOn(!bEngineBroken); - - // We need to recreate the vehicle if we're going from broken to unbroken - if (!bEngineBroken && m_pVehicle->IsEngineBroken()) - { - ReCreate(); - } } m_bEngineBroken = bEngineBroken; }