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l4d2: Plugin update for latest game version

Support for Left 4 Dead 2 version 2.1.4.4
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davidebeatrici authored and mkrautz committed Apr 10, 2016
1 parent 80d0354 commit 8017a01b40975330e6ed8ea01642b6155b79d353
Showing with 6 additions and 6 deletions.
  1. +6 −6 plugins/l4d2/l4d2.cpp
@@ -88,10 +88,10 @@ static int trylock(const std::multimap<std::wstring, unsigned long long int> &pi
context: same as state appearantly
*/
posptr = pModule + 0x818950;
rotptr = pModule + 0x7D0D18;
stateptr = pModule + 0x8169BC;
contextptr = pModule + 0x8169BC;
posptr = pModule + 0x8217D0;
rotptr = pModule + 0x762E04;
stateptr = pModule + 0x81CB4C;
contextptr = pModule + 0x81CB4C;

float pos[3];
float rot[3];
@@ -165,10 +165,10 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
}

static const std::wstring longdesc() {
return std::wstring(L"Supports L4D2 version 2.1.3.5 with context support. No identity support yet.");
return std::wstring(L"Supports L4D2 version 2.1.4.4 with context support. No identity support yet.");
}

static std::wstring description(L"Left 4 Dead 2 (version 2.1.3.5)");
static std::wstring description(L"Left 4 Dead 2 (version 2.1.4.4)");
static std::wstring shortname(L"Left 4 Dead 2");

static int trylock1() {

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