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Merge pull request #166 from Micah71381/master

Updated L4D2 to 5338.
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mkrautz committed Jul 3, 2013
2 parents 61ad05c + 4305165 commit 9f6c08b21aa9fa80deecc3c21f13aadda9d5e2c5
Showing with 6 additions and 6 deletions.
  1. +6 −6 plugins/l4d2/l4d2.cpp
@@ -74,10 +74,10 @@ static int trylock(const std::multimap<std::wstring, unsigned long long int> &pi
if (! initialize(pids, L"left4dead2.exe", L"client.dll"))
return false;

posptr = pModule + 0x642A4C;
rotptr = pModule + 0x642A08;
stateptr = pModule + 0x6F58AC;
contextptr = pModule + 0x6F58AC;
posptr = pModule + 0x856FE8;
rotptr = pModule + 0x856FF4;
stateptr = pModule + 0x831A24;
contextptr = pModule + 0x831A24;

float pos[3];
float rot[3];
@@ -151,10 +151,10 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
}

static const std::wstring longdesc() {
return std::wstring(L"Supports L4D2 build 5310 with context support. No identity support yet.");
return std::wstring(L"Supports L4D2 build 5338 with context support. No identity support yet.");
}

static std::wstring description(L"Left 4 Dead 2 (Build 5310)");
static std::wstring description(L"Left 4 Dead 2 (Build 5338)");
static std::wstring shortname(L"Left 4 Dead 2");

static int trylock1() {

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