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Murmur: lower priority of ExecEvents to ensure server interactivity u…
…nder heavy RPC load.
Wow. Qt can do that? Sounds like a great change.
Doesn't actually seem to work very well. I tested it by adding a QThread::sleep(1) to MurmurIce.cpp's handling of ExecEvent::execute().
It seems like Qt may be prioritizing at postEvent time?
Actually, maybe the problem is that MurmurIce isn't running in a separate thread? Seemed like it wasn't, but I didn't actually test it yesterday.