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SimpleCraftCpp

Simple Minecraft like voxel engine in C++. Compile Using VS2015

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Features

  • Simple procedurally generated terrain
  • Infinite sized world
  • Multiple block types (textures stored in texture atlas)
  • Chunks load on approach and unload when far
  • The chunks are simply saved to text files on close/when unloading
  • Chunk generation is multi-threaded to avoid hitches when loading chunks

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Simple Minecraft like voxel engine in C++.

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