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update text files and version number for upcoming 2.5 release
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richard42 committed Apr 26, 2015
1 parent c01ff31 commit bc61822
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1 change: 1 addition & 0 deletions AUTHORS
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Original author: Gregor Anich <blight>

Subsequent authors: many people from the Mupen64Plus team have worked on this code.
See the LICENSES file for more details.

5 changes: 5 additions & 0 deletions LICENSES
Expand Up @@ -14,7 +14,12 @@ The authors of Mupen64Plus-input-sdl are:
* Louai Al-Khanji (slougi)
* Bob Forder (orbitaldecay)
* Jason Espinosa (hasone)
* Bobby Smiles (bsmiles32)
* conchurnavid
* Fayvel
* HyperHacker
* Nebuleon
* s-verma
* and others.

Mupen64Plus is based on GPL-licensed source code from Mupen64 v0.5, originally written by:
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10 changes: 10 additions & 0 deletions RELEASE
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SDL Input plugin for Mupen64Plus
--------------------------------

Mupen64Plus-input-sdl v2.5 - April 26, 2015
-------------------------------------------
- use SDL1.2 keysyms in the mupen64plus.cfg file Input section even when built against SDL2, with keysym converter
- SDL2: support for mapping mouse to controller analog x/y
- SDL2: improve/simplify rumble effect code
- use prioritization to decide among multiple matching auto-config sections (for SDL2 / XInput)
- New auto-config sections for: Wiimote Classic, Wii U Gamecube / Pro, MS SideWinder GamePad Pro, 17 others
- When Mouse=True but pointer is un-grabbed, fall back to joystick settings for analog x/y
- Prevent mouse/trackpad auto-centering behavior by pressing left-Windows key

Mupen64Plus-input-sdl v2.0 - July 4, 2013
-----------------------------------------
- re-write auto-configuration logic to be more user friendly. Add new 'mode' parameter.
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2 changes: 1 addition & 1 deletion src/version.h
Expand Up @@ -27,7 +27,7 @@
#define VERSION_H

#define PLUGIN_NAME "Mupen64Plus SDL Input Plugin"
#define PLUGIN_VERSION 0x020000
#define PLUGIN_VERSION 0x020500
#define INPUT_PLUGIN_API_VERSION 0x020000
#define CONFIG_API_VERSION 0x020100

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