Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Browse files
Browse the repository at this point in the history
Set shader again after displaying OSD
Some titles like Resident Evil 2/Biohazard 2 display a cutscene and the shader is only set for the first frame. The next frames just expect that the old shader is still set. The OSD workaround only disabled the shader program before and expected that the next frame automatically sets it again. This assumption was wrong and instead the program has to be reassigned again to the current rendering context when the renderCallback for the OSD was called.
- Loading branch information