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first round of fixes

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1 parent 8ce74e1 commit 0718a87887c532dd13830ee7c3fb620fd05a8d18 @mupuf committed Feb 3, 2012
Showing with 15 additions and 11 deletions.
  1. BIN nouveau.pdf
  2. +15 −11 nouveau.tex
BIN nouveau.pdf
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26 nouveau.tex
@@ -116,7 +116,7 @@ \section{Architecture}
\item NV40: Geforce 6/7 (the first real family)
\item NV50: Geforce 8/9/100/200/300 (the biggest family)
\item NVC0: Geforce 400/500, AKA Fermi
- \item NVD9: Half-Kepler chipset
+ \item NVD9: Strange Fermi
@@ -125,7 +125,7 @@ \section{Architecture}
\begin{block}{Hardware Introduction}
- \item NVIDIA GPUs consists of "objects"
+ \item NVIDIA GPUs are controlled by "objects"
\item command submission by DMA buffers
\item GPU can accesss system memory through the aperture
\item NV50 features a full blown virtual memory system
@@ -137,7 +137,7 @@ \section{Architecture}
\item PCRTC/PDISPLAY: display scanout engines
\item PGRAPH: main graphics object AKA OpenGL cast into silicon
\item PMPEG: video acceleration found on older cards (not much use today)
- \item PVDEC/PPPP: modern video decoding engines %mlankhorst: please elaborate and remove comment
+ \item PBSP/PVP/PPPP: modern video decoding engines %mlankhorst: please elaborate and remove comment
@@ -211,8 +211,12 @@ \section{Architecture}
- \includegraphics[height=3cm]{imgs/gt220_openarena_bench.pdf}
+ \includegraphics[height=2.7cm]{imgs/gt220_openarena_bench.pdf}
+ \begin{center}
+ \url{}
+ \end{center}
@@ -317,18 +321,18 @@ \section{Architecture}
- \item WIP by Francisco Jerez
+ \item developed by Francisco Jerez
\item sponsored by the EVOC
\item very experimental
- \item don't miss curro's presentation (18:00-19:00)
+ \item in-depth presentation here at 18:00
\item Direct 3D 10/11 on Gallium
\item ``works'' only on nouveau, still a bit hackish
- \item developped by nv50/c0's maintainer: Christoph Bumiller
+ \item developed by nv50/c0's maintainer: Christoph Bumiller
\item Unigine Heaven runs ont it when using a modified version of wine
@@ -344,15 +348,15 @@ \section{Architecture}
- \item found by luck
- \item does mpeg1/2 decoding
+ \item blob doesn't use this engine
+ \item decodes mpeg1/2
- \begin{block}{VPx}
+ \begin{block}{PBSP/PVP/PPPP}
\item used by nvidia
- \item decode every kind of flux
+ \item decodes every kind of video stream

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