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//////////////////////////////////////////////////////////////////////////////
// oxygenmenubarengine.cpp
// stores event filters and maps widgets to timelines for animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////

#include "menubarengine.h"

    //____________________________________________________________
    MenuBarEngineV1::MenuBarEngineV1( QObject* parent, MenuBarBaseEngine* other ):
        MenuBarBaseEngine( parent )
    {
        if( other )
        {
            foreach( QWidget* widget, other->registeredWidgets() )
            { registerWidget( widget ); }
        }
    }

    //____________________________________________________________
    bool MenuBarEngineV1::registerWidget( QWidget* widget )
    {

        if( !widget ) return false;

        // create new data class
        if( !data_.contains( widget ) ) data_.insert( widget, new MenuBarDataV1( this, widget, duration() ), enabled() );

        // connect destruction signal
        connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ), Qt::UniqueConnection );
        return true;

    }

    //____________________________________________________________
    bool MenuBarEngineV1::isAnimated( const QObject* object, const QPoint& position )
    {
        DataMap<MenuBarDataV1>::Value data( data_.find( object ) );
        if( !data ) return false;
        if( Animation::Pointer animation = data.data()->animation( position ) ) return animation.data()->isRunning();
        else return false;
    }

    //____________________________________________________________
    BaseEngine::WidgetList MenuBarEngineV1::registeredWidgets( void ) const
    {

        WidgetList out ;

        // the typedef is needed to make Krazy happy
        typedef DataMap<MenuBarDataV1>::Value Value;
        foreach( const Value& value, data_ )
        { if( value ) out.insert( value.data()->target().data() ); }

        return out;

    }

    //____________________________________________________________
    MenuBarEngineV2::MenuBarEngineV2( QObject* parent, MenuBarBaseEngine* other ):
        MenuBarBaseEngine( parent ),
        followMouseDuration_( 150 )
    {
        if( other )
        {
            foreach( QWidget* widget, other->registeredWidgets() )
            { registerWidget( widget ); }
        }
    }

    //____________________________________________________________
    bool MenuBarEngineV2::registerWidget( QWidget* widget )
    {

        if( !widget ) return false;

        // create new data class
        if( !data_.contains( widget ) )
        {
            DataMap<MenuBarDataV2>::Value value( new MenuBarDataV2( this, widget, duration() ) );
            value.data()->setFollowMouseDuration( followMouseDuration() );
            data_.insert( widget, value, enabled() );
        }

        // connect destruction signal
        connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ), Qt::UniqueConnection );
        return true;

    }


    //____________________________________________________________
    bool MenuBarEngineV2::isAnimated( const QObject* object, const QPoint& )
    {
        if( !enabled() ) return false;
        DataMap<MenuBarDataV2>::Value data( data_.find( object ) );
        if( !data ) return false;
        if( data.data()->animation() && data.data()->animation().data()->isRunning() ) return true;
        else if( Animation::Pointer animation = data.data()->progressAnimation() ) return animation.data()->isRunning();
        else return false;

    }

    //____________________________________________________________
    QRect MenuBarEngineV2::currentRect( const QObject* object, const QPoint& )
    {
        if( !enabled() ) return QRect();
        DataMap<MenuBarDataV2>::Value data( data_.find( object ) );
        return data ? data.data()->currentRect():QRect();
    }

    //____________________________________________________________
    QRect MenuBarEngineV2::animatedRect( const QObject* object )
    {
        if( !enabled() ) return QRect();
        DataMap<MenuBarDataV2>::Value data( data_.find( object ) );
        return data ? data.data()->animatedRect():QRect();

    }

    //____________________________________________________________
    bool MenuBarEngineV2::isTimerActive( const QObject* object )
    {
        if( !enabled() ) return false;
        DataMap<MenuBarDataV2>::Value data( data_.find( object ) );
        return data ? data.data()->timer().isActive():false;
    }

    //____________________________________________________________
    BaseEngine::WidgetList MenuBarEngineV2::registeredWidgets( void ) const
    {

        WidgetList out;

        // the typedef is needed to make Krazy happy
        typedef DataMap<MenuBarDataV2>::Value Value;
        foreach( const Value& value, data_ )
        { if( value ) out.insert( value.data()->target().data() ); }

        return out;

    }
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