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//=============================================================================
// MuseScore
// Linux Music Score Editor
// $Id: articulation.cpp -1 $
//
// Copyright (C) 2002-2011 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "libmscore/articulation.h"
#include "articulationprop.h"
#include "libmscore/sym.h"
#include "libmscore/score.h"
#include "libmscore/chordrest.h"
#include "libmscore/system.h"
#include "libmscore/measure.h"
#include "libmscore/staff.h"
#include "libmscore/stafftype.h"
#include "libmscore/part.h"
#include "libmscore/segment.h"
#include "libmscore/undo.h"
//---------------------------------------------------------
// ArticulationProperties
//---------------------------------------------------------
ArticulationProperties::ArticulationProperties(Articulation* na, QWidget* parent)
: QDialog(parent)
{
setupUi(this);
articulation = na;
ChordRest* cr = articulation->chordRest();
if (cr) {
Segment* segment = cr->segment();
Part* part = articulation->staff()->part();
Instrument* instrument = part->instr(segment->tick());
// const QList<NamedEventList>& midiActions() const;
// const QList<MidiArticulation>& articulation() const;
// const QList<Channel>& channel() const;
foreach(const Channel& a, instrument->channel()) {
if (a.name.isEmpty())
channelList->addItem("normal");
else
channelList->addItem(a.name);
}
foreach(const NamedEventList& el, instrument->midiActions()) {
midiActionList->addItem(el.name);
}
}
#if 0
foreach(const NamedEventList& e, instrument->midiActions)
midiActionList->addItem(e.name);
articulationChange->setChecked(!articulation->articulationName().isEmpty());
midiAction->setChecked(!articulation->midiActionName().isEmpty());
if (!articulation->articulationName().isEmpty()) {
QList<QListWidgetItem*> wl = articulationList
->findItems(st->articulationName(), Qt::MatchExactly);
if (!wl.isEmpty())
articulationList->setCurrentRow(articulationList->row(wl[0]));
}
if (!articulation->midiActionName().isEmpty()) {
QList<QListWidgetItem*> wl = midiActionList
->findItems(st->midiActionName(), Qt::MatchExactly);
if (!wl.isEmpty())
midiActionList->setCurrentRow(midiActionList->row(wl[0]));
}
#endif
direction->setCurrentIndex(int(articulation->direction()));
anchor->setCurrentIndex(int(articulation->anchor()));
connect(this, SIGNAL(accepted()), SLOT(saveValues()));
}
//---------------------------------------------------------
// saveValues
//---------------------------------------------------------
void ArticulationProperties::saveValues()
{
#if 0
if (articulationChange->isChecked()) {
QListWidgetItem* i = articulationList->currentItem();
if (i)
staffText->setChannelName(i->text());
}
if (midiAction->isChecked()) {
QListWidgetItem* i = midiActionList->currentItem();
if (i)
staffText->setMidiActionName(i->text());
}
#endif
if (int(articulation->direction()) != direction->currentIndex())
articulation->score()->undo(new ChangeProperty(articulation,
P_DIRECTION, direction->currentIndex()));
if (int(articulation->anchor()) != anchor->currentIndex())
articulation->score()->undo(new ChangeProperty(articulation,
P_ARTICULATION_ANCHOR, anchor->currentIndex()));
}
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