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Open Jamming

A hands-on workshop about open source game development tools with a focus on game jams.

Quick start

Download and extract the workshop labs (zip).

Install the following tools. To save time, you may way to install them during the introduction.

Labs

[Lab 1] The Game Engine, Phaser

[Lab 2] Pixel art and spritesheets with Piskel

  • Piskel, pixel art and spritesheet editor

[Lab 3] Sound effects and music with jsfxr and beepbox

[Lab 4] Image editing with GIMP and Inkscape

[Lab 5] Map editing with Tiled

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