Open Jamming
A hands-on workshop about open source game development tools with a focus on game jams.
Quick start
Download and extract the workshop labs (zip).
Install the following tools. To save time, you may way to install them during the introduction.
Labs
[Lab 1] The Game Engine, Phaser
[Lab 2] Pixel art and spritesheets with Piskel
- Piskel, pixel art and spritesheet editor
[Lab 3] Sound effects and music with jsfxr and beepbox
[Lab 4] Image editing with GIMP and Inkscape
[Lab 5] Map editing with Tiled
- Tiled, map editor
- Kenney Game Assets