Source code for the presentation: Tile maps and world building with the Phaser framework.
The Legend of Zeta is a Phaser3 clone of the original nes game The Legend of Zelda.
Built with the gz-webpack-boilerplate!
Table of contents
Clone this repo and enter the project directory:
$ git clone https://github.com/mwilber/the-legend-of-zeta $ cd the-legend-of-zeta
$ npm install
Run the local webpack-dev-server with livereload and autocompile on http://localhost:8699/
$ npm start
Build the current application
$ npm run build
If you're not familiar with webpack, the webpack-dev-server will serve the static files in your build folder and watch your source files for changes. When changes are made the bundle will be recompiled. This modified bundle is served from memory at the relative path specified in publicPath.