the-legend-of-zeta
Source code for the presentation: Tile maps and world building with the Phaser framework.
The Legend of Zeta is a Phaser3 clone of the original nes game The Legend of Zelda.
Built with the gz-webpack-boilerplate!
Table of contents
Presentation
Slides from the presentation are available on slides.com. To follow development of the game as presented, look at the sequential numbered branches named beginning with step-01.
Setup
Clone this repo and enter the project directory:
$ git clone https://github.com/mwilber/the-legend-of-zeta
$ cd the-legend-of-zeta
Install dependencies:
$ npm install
Development
Run the local webpack-dev-server with livereload and autocompile on http://localhost:8699/
$ npm start
Deployment
Build the current application
$ npm run build
Webpack
If you're not familiar with webpack, the webpack-dev-server will serve the static files in your build folder and watch your source files for changes. When changes are made the bundle will be recompiled. This modified bundle is served from memory at the relative path specified in publicPath.