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Inside Playdar.app name the exe PlaydarHelper

So when you look in activity monitor you don't have two "Playdars", but when you look in Login items you still see "Playdar".

The Helper suffix is somewhat traditional, though I toyed with using Menu.

I followed the iTunesHelper convention for not adding a space even though many 3rd party apps do add a space.
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commit edc18cdc0662cc3dbca9d8ec62e2d9ede220d5ff 1 parent eb17a6b
@mxcl authored
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15 Playdar.prefPane.xcodeproj/project.pbxproj
@@ -229,6 +229,7 @@
63E80EDB10B87AD30094A6E6 /* Sources */,
63E80EDC10B87AD30094A6E6 /* Frameworks */,
63E80F0610B87CAE0094A6E6 /* Hard link ICNS file */,
+ 631862DC10BE4AAE00581EEF /* Rename $EXECUTABLE_NAME */,
);
buildRules = (
);
@@ -323,6 +324,20 @@
shellPath = /bin/sh;
shellScript = "cd $PROJECT_TEMP_DIR/$CONFIGURATION$EFFECTIVE_PLATFORM_NAME\n\nmkdir -p org.playdar\nORG_PLAYDAR=$PWD/org.playdar\n\nfor x in `find $OBJROOT/Cellar/playdar -name \\*.conf.example`\ndo\n\tcp $x $ORG_PLAYDAR/`basename $x .example`\ndone\n\ncd $ORG_PLAYDAR/..\ntar cjf $CODESIGNING_FOLDER_PATH/Contents/Resources/confs.tbz org.playdar\n";
};
+ 631862DC10BE4AAE00581EEF /* Rename $EXECUTABLE_NAME */ = {
+ isa = PBXShellScriptBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ );
+ inputPaths = (
+ );
+ name = "Rename $EXECUTABLE_NAME";
+ outputPaths = (
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ shellPath = /bin/sh;
+ shellScript = "cd $CODESIGNING_FOLDER_PATH/Contents/MacOS\nmv $EXECUTABLE_NAME PlaydarHelper";
+ };
63707AB210B0C69A0013AF85 /* Copy Erlang and Playdar */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
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2  StatusItem/Info.plist
@@ -5,7 +5,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
- <string>${EXECUTABLE_NAME}</string>
+ <string>PlaydarHelper</string>
<key>CFBundleIdentifier</key>
<string>org.playdar</string>
<key>CFBundleIconFile</key>
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