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/*
* This file is part of MXE.
* See index.html for further information.
*/
#include <SDL.h>
int main(int argc, char *argv[])
{
SDL_Surface *screen;
(void)argc;
(void)argv;
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return 1;
screen = SDL_SetVideoMode(640, 480, 32, SDL_HWSURFACE);
(void)screen;
SDL_Quit();
return 0;
}