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brushsettings: fix source string typos

Fix a mixed bag of typos, some pointed out by @QuLogic in
mypaint/libmypaint#19, others from WebLate comments, and one minor
reqording "a minimal pressure" → "a minimum pressure".

Update the generated files too. Hopefullt no more source string changes
before MyPaint's string freeze.
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1 parent 2701581 commit be8b2c5b1b8ab339ad6293979386f0bb9c62914a @achadwick achadwick committed Jul 4, 2015
Showing with 20 additions and 20 deletions.
  1. +6 −6 brushsettings-gen.h
  2. +6 −6 brushsettings.json
  3. +8 −8 po/libmypaint.pot
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@@ -26,25 +26,25 @@ static MyPaintBrushSettingInfo settings_info_array[] = {
{"color_v", N_("Color value"), TRUE, -0.5, 0.0, 1.5, N_("Color value (brightness, intensity)")},
{"restore_color", N_("Save color"), TRUE, 0.0, 0.0, 1.0, N_("When selecting a brush, the color can be restored to the color that the brush was saved with.\n 0.0 do not modify the active color when selecting this brush\n 0.5 change active color towards brush color\n 1.0 set the active color to the brush color when selected")},
{"change_color_h", N_("Change color hue"), FALSE, -2.0, 0.0, 2.0, N_("Change color hue.\n-0.1 small clockwise color hue shift\n 0.0 disable\n 0.5 counterclockwise hue shift by 180 degrees")},
- {"change_color_l", N_("Change color lightness (HSL)"), FALSE, -2.0, 0.0, 2.0, N_("Change the color lightness (luminance) using the HSL color model.\n-1.0 blacker\n 0.0 disable\n 1.0 whiter")},
+ {"change_color_l", N_("Change color lightness (HSL)"), FALSE, -2.0, 0.0, 2.0, N_("Change the color lightness using the HSL color model.\n-1.0 blacker\n 0.0 disable\n 1.0 whiter")},
{"change_color_hsl_s", N_("Change color satur. (HSL)"), FALSE, -2.0, 0.0, 2.0, N_("Change the color saturation using the HSL color model.\n-1.0 more grayish\n 0.0 disable\n 1.0 more saturated")},
{"change_color_v", N_("Change color value (HSV)"), FALSE, -2.0, 0.0, 2.0, N_("Change the color value (brightness, intensity) using the HSV color model. HSV changes are applied before HSL.\n-1.0 darker\n 0.0 disable\n 1.0 brigher")},
{"change_color_hsv_s", N_("Change color satur. (HSV)"), FALSE, -2.0, 0.0, 2.0, N_("Change the color saturation using the HSV color model. HSV changes are applied before HSL.\n-1.0 more grayish\n 0.0 disable\n 1.0 more saturated")},
{"smudge", N_("Smudge"), FALSE, 0.0, 0.0, 1.0, N_("Paint with the smudge color instead of the brush color. The smudge color is slowly changed to the color you are painting on.\n 0.0 do not use the smudge color\n 0.5 mix the smudge color with the brush color\n 1.0 use only the smudge color")},
{"smudge_length", N_("Smudge length"), FALSE, 0.0, 0.5, 1.0, N_("This controls how fast the smudge color becomes the color you are painting on.\n0.0 immediately update the smudge color (requires more CPU cycles because of the frequent color checks)\n0.5 change the smudge color steadily towards the canvas color\n1.0 never change the smudge color")},
{"smudge_radius_log", N_("Smudge radius"), FALSE, -1.6, 0.0, 1.6, N_("This modifies the radius of the circle where color is picked up for smudging.\n 0.0 use the brush radius\n-0.7 half the brush radius (fast, but not always intuitive)\n+0.7 twice the brush radius\n+1.6 five times the brush radius (slow performance)")},
{"eraser", N_("Eraser"), FALSE, 0.0, 0.0, 1.0, N_("how much this tool behaves like an eraser\n 0.0 normal painting\n 1.0 standard eraser\n 0.5 pixels go towards 50% transparency")},
- {"stroke_threshold", N_("Stroke threshold"), TRUE, 0.0, 0.0, 0.5, N_("How much pressure is needed to start a stroke. This affects the stroke input only. Mypaint does not need a minimal pressure to start drawing.")},
- {"stroke_duration_logarithmic", N_("Stroke duration"), FALSE, -1.0, 4.0, 7.0, N_("How far you have to move until the stroke input reaches 1.0. This value is logarithmic (negative values will not inverse the process).")},
- {"stroke_holdtime", N_("Stroke hold time"), FALSE, 0.0, 0.0, 10.0, N_("This defines how long the stroke input stays at 1.0. After that it will reset to 0.0 and start growing again, even if the stroke is not yet finished.\n2.0 means twice as long as it takes to go from 0.0 to 1.0\n9.9 and bigger stands for infinite")},
+ {"stroke_threshold", N_("Stroke threshold"), TRUE, 0.0, 0.0, 0.5, N_("How much pressure is needed to start a stroke. This affects the stroke input only. MyPaint does not need a minimum pressure to start drawing.")},
+ {"stroke_duration_logarithmic", N_("Stroke duration"), FALSE, -1.0, 4.0, 7.0, N_("How far you have to move until the stroke input reaches 1.0. This value is logarithmic (negative values will not invert the process).")},
+ {"stroke_holdtime", N_("Stroke hold time"), FALSE, 0.0, 0.0, 10.0, N_("This defines how long the stroke input stays at 1.0. After that it will reset to 0.0 and start growing again, even if the stroke is not yet finished.\n2.0 means twice as long as it takes to go from 0.0 to 1.0\n9.9 or higher stands for infinite")},
{"custom_input", N_("Custom input"), FALSE, -5.0, 0.0, 5.0, N_("Set the custom input to this value. If it is slowed down, move it towards this value (see below). The idea is that you make this input depend on a mixture of pressure/speed/whatever, and then make other settings depend on this 'custom input' instead of repeating this combination everywhere you need it.\nIf you make it change 'by random' you can generate a slow (smooth) random input.")},
{"custom_input_slowness", N_("Custom input filter"), FALSE, 0.0, 0.0, 10.0, N_("How slow the custom input actually follows the desired value (the one above). This happens at brushdab level (ignoring how much time has passed, if brushdabs do not depend on time).\n0.0 no slowdown (changes apply instantly)")},
{"elliptical_dab_ratio", N_("Elliptical dab: ratio"), FALSE, 1.0, 1.0, 10.0, N_("Aspect ratio of the dabs; must be >= 1.0, where 1.0 means a perfectly round dab. TODO: linearize? start at 0.0 maybe, or log?")},
{"elliptical_dab_angle", N_("Elliptical dab: angle"), FALSE, 0.0, 90.0, 180.0, N_("Angle by which elliptical dabs are tilted\n 0.0 horizontal dabs\n 45.0 45 degrees, turned clockwise\n 180.0 horizontal again")},
{"direction_filter", N_("Direction filter"), FALSE, 0.0, 2.0, 10.0, N_("A low value will make the direction input adapt more quickly, a high value will make it smoother")},
{"lock_alpha", N_("Lock alpha"), FALSE, 0.0, 0.0, 1.0, N_("Do not modify the alpha channel of the layer (paint only where there is paint already)\n 0.0 normal painting\n 0.5 half of the paint gets applied normally\n 1.0 alpha channel fully locked")},
- {"colorize", N_("Colorize"), FALSE, 0.0, 0.0, 1.0, N_("Colorize the target layer, setting its hue and saturation from the active brush colour while retaining its value and alpha.")},
- {"snap_to_pixel", N_("Snap to pixel"), FALSE, 0.0, 0.0, 1.0, N_("Snap brush dab's center and it's radius to pixels. Set this to 1.0 for a thin pixel brush.")},
+ {"colorize", N_("Colorize"), FALSE, 0.0, 0.0, 1.0, N_("Colorize the target layer, setting its hue and saturation from the active brush color while retaining its value and alpha.")},
+ {"snap_to_pixel", N_("Snap to pixel"), FALSE, 0.0, 0.0, 1.0, N_("Snap brush dab's center and its radius to pixels. Set this to 1.0 for a thin pixel brush.")},
{"pressure_gain_log", N_("Pressure gain"), TRUE, -1.8, 0.0, 1.8, N_("This changes how hard you have to press. It multiplies tablet pressure by a constant factor.")},
};
View
@@ -324,7 +324,7 @@
"internal_name": "change_color_l",
"maximum": 2.0,
"minimum": -2.0,
- "tooltip": "Change the color lightness (luminance) using the HSL color model.\n-1.0 blacker\n 0.0 disable\n 1.0 whiter"
+ "tooltip": "Change the color lightness using the HSL color model.\n-1.0 blacker\n 0.0 disable\n 1.0 whiter"
},
{
"constant": false,
@@ -396,7 +396,7 @@
"internal_name": "stroke_threshold",
"maximum": 0.5,
"minimum": 0.0,
- "tooltip": "How much pressure is needed to start a stroke. This affects the stroke input only. Mypaint does not need a minimal pressure to start drawing."
+ "tooltip": "How much pressure is needed to start a stroke. This affects the stroke input only. MyPaint does not need a minimum pressure to start drawing."
},
{
"constant": false,
@@ -405,7 +405,7 @@
"internal_name": "stroke_duration_logarithmic",
"maximum": 7.0,
"minimum": -1.0,
- "tooltip": "How far you have to move until the stroke input reaches 1.0. This value is logarithmic (negative values will not inverse the process)."
+ "tooltip": "How far you have to move until the stroke input reaches 1.0. This value is logarithmic (negative values will not invert the process)."
},
{
"constant": false,
@@ -414,7 +414,7 @@
"internal_name": "stroke_holdtime",
"maximum": 10.0,
"minimum": 0.0,
- "tooltip": "This defines how long the stroke input stays at 1.0. After that it will reset to 0.0 and start growing again, even if the stroke is not yet finished.\n2.0 means twice as long as it takes to go from 0.0 to 1.0\n9.9 and bigger stands for infinite"
+ "tooltip": "This defines how long the stroke input stays at 1.0. After that it will reset to 0.0 and start growing again, even if the stroke is not yet finished.\n2.0 means twice as long as it takes to go from 0.0 to 1.0\n9.9 or higher stands for infinite"
},
{
"constant": false,
@@ -477,7 +477,7 @@
"internal_name": "colorize",
"maximum": 1.0,
"minimum": 0.0,
- "tooltip": "Colorize the target layer, setting its hue and saturation from the active brush colour while retaining its value and alpha."
+ "tooltip": "Colorize the target layer, setting its hue and saturation from the active brush color while retaining its value and alpha."
},
{
"constant": false,
@@ -486,7 +486,7 @@
"internal_name": "snap_to_pixel",
"maximum": 1.0,
"minimum": 0.0,
- "tooltip": "Snap brush dab's center and it's radius to pixels. Set this to 1.0 for a thin pixel brush."
+ "tooltip": "Snap brush dab's center and its radius to pixels. Set this to 1.0 for a thin pixel brush."
},
{
"constant": true,
View
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2015-07-01 02:05+0100\n"
+"POT-Creation-Date: 2015-07-04 18:29+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -279,7 +279,7 @@ msgstr ""
#: ../brushsettings-gen.h:29
msgid ""
-"Change the color lightness (luminance) using the HSL color model.\n"
+"Change the color lightness using the HSL color model.\n"
"-1.0 blacker\n"
" 0.0 disable\n"
" 1.0 whiter"
@@ -383,7 +383,7 @@ msgstr ""
#: ../brushsettings-gen.h:37
msgid ""
"How much pressure is needed to start a stroke. This affects the stroke input "
-"only. Mypaint does not need a minimal pressure to start drawing."
+"only. MyPaint does not need a minimum pressure to start drawing."
msgstr ""
#: ../brushsettings-gen.h:38
@@ -393,7 +393,7 @@ msgstr ""
#: ../brushsettings-gen.h:38
msgid ""
"How far you have to move until the stroke input reaches 1.0. This value is "
-"logarithmic (negative values will not inverse the process)."
+"logarithmic (negative values will not invert the process)."
msgstr ""
#: ../brushsettings-gen.h:39
@@ -406,7 +406,7 @@ msgid ""
"reset to 0.0 and start growing again, even if the stroke is not yet "
"finished.\n"
"2.0 means twice as long as it takes to go from 0.0 to 1.0\n"
-"9.9 and bigger stands for infinite"
+"9.9 or higher stands for infinite"
msgstr ""
#: ../brushsettings-gen.h:40
@@ -488,7 +488,7 @@ msgstr ""
#: ../brushsettings-gen.h:46
msgid ""
"Colorize the target layer, setting its hue and saturation from the active "
-"brush colour while retaining its value and alpha."
+"brush color while retaining its value and alpha."
msgstr ""
#: ../brushsettings-gen.h:47
@@ -497,8 +497,8 @@ msgstr ""
#: ../brushsettings-gen.h:47
msgid ""
-"Snap brush dab's center and it's radius to pixels. Set this to 1.0 for a "
-"thin pixel brush."
+"Snap brush dab's center and its radius to pixels. Set this to 1.0 for a thin "
+"pixel brush."
msgstr ""
#: ../brushsettings-gen.h:48

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