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// Copyright 2016 Erik Neumann. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the 'License');
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an 'AS IS' BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import { AbstractApp } from '../common/AbstractApp.js';
import { ElementIDs } from '../common/Layout.js';
import { CollideBlocksSim } from './CollideBlocksSim.js';
import { CollisionAdvance } from '../../lab/model/CollisionAdvance.js';
import { CommonControls } from '../common/CommonControls.js';
import { DisplayShape } from '../../lab/view/DisplayShape.js';
import { DisplaySpring } from '../../lab/view/DisplaySpring.js';
import { DoubleRect } from '../../lab/util/DoubleRect.js';
import { NumericControl } from '../../lab/controls/NumericControl.js';
import { ParameterNumber, Subject, SubjectList, SubjectEvent } from '../../lab/util/Observe.js';
import { PointMass } from '../../lab/model/PointMass.js';
import { Spring } from '../../lab/model/Spring.js';
import { Util } from '../../lab/util/Util.js';
import { Vector } from '../../lab/util/Vector.js';
/** Displays the {@link CollideBlocksSim} simulation.
*/
export class CollideBlocksApp extends AbstractApp<CollideBlocksSim> implements Subject, SubjectList {
protoBlock: DisplayShape;
protoWall: DisplayShape;
protoSpring: DisplaySpring;
block1: DisplayShape;
block2: DisplayShape;
wallLeft: DisplayShape;
wallRight: DisplayShape;
spring1: DisplaySpring;
spring2: DisplaySpring;
/**
* @param elem_ids specifies the names of the HTML
* elementId's to look for in the HTML document; these elements are where the user
* interface of the simulation is created.
*/
constructor(elem_ids: ElementIDs) {
Util.setErrorHandler();
const simRect = new DoubleRect(-0.5, -2, 7.5, 2);
const sim = new CollideBlocksSim();
const advance = new CollisionAdvance(sim);
super(elem_ids, simRect, sim, advance, /*eventHandler=*/sim,
/*energySystem=*/sim);
//this.advance.setDebugLevel(DebugLevel.OPTIMAL);
this.protoBlock = new DisplayShape();
this.protoBlock.setFillStyle('blue');
this.protoWall = new DisplayShape();
this.protoWall.setFillStyle('lightGray');
this.protoSpring = new DisplaySpring();
this.block1 = new DisplayShape(this.simList.getPointMass('block1'), this.protoBlock);
this.displayList.add(this.block1);
this.block2 = new DisplayShape(this.simList.getPointMass('block2'), this.protoBlock);
this.displayList.add(this.block2);
this.wallLeft = new DisplayShape(this.simList.getPointMass('wallLeft'),
this.protoWall);
this.displayList.add(this.wallLeft);
this.wallRight = new DisplayShape(this.simList.getPointMass('wallRight'),
this.protoWall);
this.displayList.add(this.wallRight);
this.spring1 = new DisplaySpring(this.simList.getSpring('spring1'), this.protoSpring);
this.displayList.add(this.spring1);
this.spring2 = new DisplaySpring(this.simList.getSpring('spring2'), this.protoSpring);
this.displayList.add(this.spring2);
this.addPlaybackControls();
let pn = sim.getParameterNumber(CollideBlocksSim.en.MASS_1);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.MASS_2);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.DAMPING);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.STIFFNESS_1);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.LENGTH_1);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.STIFFNESS_2);
this.addControl(new NumericControl(pn));
pn = sim.getParameterNumber(CollideBlocksSim.en.LENGTH_2);
this.addControl(new NumericControl(pn));
this.addStandardControls();
this.graph.line.setXVariable(0);
this.graph.line.setYVariable(2);
this.timeGraph.line1.setYVariable(0);
this.timeGraph.line2.setYVariable(2);
this.makeEasyScript();
this.addURLScriptButton();
};
/** @inheritDoc */
override toString() {
return this.toStringShort().slice(0, -1)
+', block1: '+this.block1.toStringShort()
+', block2: '+this.block2.toStringShort()
+', wallLeft: '+this.wallLeft.toStringShort()
+', wallRight: '+this.wallRight.toStringShort()
+', spring1: '+this.spring1.toStringShort()
+', spring2: '+this.spring2.toStringShort()
+ super.toString();
};
/** @inheritDoc */
getClassName() {
return 'CollideBlocksApp';
};
/** @inheritDoc */
override defineNames(myName: string): void {
super.defineNames(myName);
this.terminal.addRegex('block1|block2|wallLeft|wallRight|spring1|spring2'
+'|protoBlock|protoWall|protoSpring',
myName+'.');
};
} // end class
Util.defineGlobal('sims$springs$CollideBlocksApp', CollideBlocksApp);