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/****************************************************************************
** Makou Reactor Final Fantasy VII Field Script Editor
** Copyright (C) 2009-2013 Arzel Jérôme <myst6re@gmail.com>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef PALETTEIO_H
#define PALETTEIO_H
#include <QtCore>
#include "../IO.h"
#include "Palette.h"
class PaletteIO : public IO
{
public:
explicit PaletteIO(QIODevice *device);
virtual ~PaletteIO() {}
bool read(Palettes &palettes) const;
bool write(const Palettes &palettes) const;
protected:
virtual Palette *createPalette(const char *data) const=0;
virtual bool readAfter(Palettes &palettes) const {
Q_UNUSED(palettes)
return true;
}
virtual bool writeAfter(const Palettes &palettes) const {
Q_UNUSED(palettes)
return true;
}
};
class PaletteIOPC : public PaletteIO
{
public:
explicit PaletteIOPC(QIODevice *device, QIODevice *deviceAlpha);
void setDeviceAlpha(QIODevice *device);
QIODevice *deviceAlpha() const;
bool canReadAlpha() const;
bool canWriteAlpha() const;
protected:
inline Palette *createPalette(const char *data) const {
return new PalettePC(data);
}
bool readAfter(Palettes &palettes) const;
bool writeAfter(const Palettes &palettes) const;
private:
QIODevice *_deviceAlpha;
};
class PaletteIOPS : public PaletteIO
{
public:
explicit PaletteIOPS(QIODevice *device);
protected:
inline Palette *createPalette(const char *data) const {
return new PalettePS(data);
}
};
#endif // PALETTEIO_H
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