Basic Unity3D plugin for AdMob Google Play Services version.
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Unity AdMob (Google Play Services) for Android


Basic Unity3D plugin for AdMob (Google Play Services).



Just import the file googleadmob.unitypackage in your Unity project.

Project setup

Open the AndroidManifest.xml and add the following inside the <application> tag:

<activity android:name=""
          android:theme="@android:style/Theme.Translucent" />

<meta-data android:name=""
           android:value="@integer/google_play_services_version" />

Also the following permissions under the <manifest> tag:

<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>

This is specified on the Android documentation as well.

And finally you'll need to add or modify the metadata information for the UnityPlayerNativeActivity otherwise the ads won't be clickable.

<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />


The Unity package provides an example script on how to use this plugin.

Further plugin development



  1. Make sure that Android SDK is correctly installed and that the Google Play services package is downloaded as specified on the Android documentation.
  2. Import the library project google-play-services_lib from <ANDROID_SDK_DIR>/extras/google/google_play_services/libproject to Eclipse.
  3. Copy classes.jar from <UNITY_DIR>/Editor/Data/PlaybackEngines/androidplayer/bin to <PLUGIN_DIR>/java/libs.
  4. Include the google-play-services_lib as an Android library to the plugin project.

The project should now build on Eclipse.


After succesfully building the Android plugin you can copy the library jar file from the bin folder to your Unity project at Assets/Plugins/Android.

Success stories

This is a small list of games using this library!

If you are using this library and you want to appear on this list feel free to create a request.

Problem / Feature request?

Open up an issue.