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  1. Using Keras LSTMs for music generation

    Python 2

  2. Building a realtime model of the field and all its components to eventually reduce entropy.

    C++ 4 1

  3. Realtime sound-controlled audio and video resampling. Based on


  4. A better implementation of my SampleFinder program in JUCE, in this case actually meant to be used for searching through samples.


  5. A peer-to-peer command line implementation of the popular card game Apples to Apples.

    Ruby 1

  6. AruCo marker tracking using OpenCV on Android. Based on


220 contributions in the last year

Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Mon Wed Fri

Contribution activity

March 2019

11 contributions in private repositories Mar 10

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