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Commits on May 22, 2015
  1. @Deiz

    Add optional radian support back to tex.spriteFromDir

    Deiz authored
    It might make sense to do this in other areas, since radians are often
    easier to work with when dealing with functions like atan2().
  2. @Deiz
Commits on May 17, 2015
  1. @Deiz
  2. @Deiz
  3. @Deiz

    Minor optimization to system_setFaction

    Deiz authored
    Since it was iterating forwards and using the last (largest) presence,
    it's quicker to iterate backwards and bail on the first match.
  4. @Deiz

    Strip trailing whitespace

    Deiz authored
Commits on May 14, 2015
  1. @Deiz
  2. @Deiz
  3. @Deiz

    Remove Yoda condition

    Deiz authored
Commits on May 13, 2015
  1. @ids1024

    Remove unused base64 code

    ids1024 authored
Commits on May 12, 2015
  1. @ids1024
Commits on May 10, 2015
  1. @ids1024

    Fix news.add() in luajit

    ids1024 authored
Commits on May 6, 2015
  1. @bobbens
  2. @ids1024
Commits on May 5, 2015
  1. @ids1024
Commits on May 2, 2015
  1. @ids1024
Commits on Apr 28, 2015
  1. @Deiz
  2. @Deiz
  3. @Deiz

    Remove unused extern

    Deiz authored
  4. @Deiz
Commits on Apr 25, 2015
  1. @Deiz
  2. @Deiz
  3. @Deiz
  4. @ids1024

    Luadoc fixes

    ids1024 authored
Commits on Apr 24, 2015
  1. @Deiz
  2. @Deiz
Commits on Apr 16, 2015
  1. @onpon4
  2. @onpon4

    Made standing text something defined in Lua.

    onpon4 authored
    So now, different factions can have different terms for different amounts
    of standing, and these text representations can now be localized.
Commits on Apr 13, 2015
  1. @ids1024
  2. @ids1024
Commits on Apr 11, 2015
  1. @Deiz

    Merge pull request #458 from onpon4/setstanding

    Deiz authored
    Added setPlayerStanding Lua function (and a corresponding C function).
  2. @Deiz
Commits on Apr 5, 2015
  1. @onpon4

    Added setPlayerStanding Lua function (and a corresponding C function).

    onpon4 authored
    Gets rid of having to mod the standing to -standing + whatever you
    want. You can now just set the standing straight to what you want.
    This is needed for my proposal to change how standing is handled,
    but even without that, it's useful in some places (e.g. for cheating,
    and for missions like flf_pre02 which either immediately make you an
    enemy or immediately make you not an enemy).
    
    Like modPlayerRaw, this function doesn't pass through any Lua code
    before setting the standing; it's just a direct modification.
  2. @onpon4

    Fixed "buy map" button not showing up until after land hooks.

    onpon4 authored
    This didn't cause a problem, but it looked weird when you were given
    a dialog box at this time.
Commits on Apr 1, 2015
  1. @bobbens
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