Remake of Intellivision classic ASTROSMASH! for the NDS.
C++ C Shell
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
data
source
.bzrignore
.gitignore
Makefile
README.markdown
astro.txt
logo.bmp
logo_wifi.bmp
record.sh

README.markdown

DSTROSMASH!

DEFEND YOURSELF AGAINST THE JADED INDIFFERENCE OF THE UNIVERSE

programming by namuol (homepage)


README v1.0B

For original detailed game instructions (taken from the original game's manual), please visit the Blue Sky Rangers' (Intellvision Lives!) website.

Compatibility:

EMULATION:

Works best with NO$GBA.

HARDWARE:

I have only tested 'dstrosmash.nds' on an M3 DS Simply cart, but I believe it should work on most any hardware solution (especially anything in the R3 family).

Installation:

Copy the appropriate image (probably 'dstrosmash.nds') to your cart. There are no interactions with the filesystem, so it doesn't matter where you put it.

CONTROLS:

  • SHOOT - A or B
  • MOVE - DPAD
  • HYPER (teleport) - X or Y
  • SWAP SCREENS - L
  • PAUSE/CONTINUE - START

BUGS:

Sometimes after playing for a long time (10+ minutes, usually) the sound will either cut out entirely, or get "stuck" playing an annoying sound (usually the UFO). The only workaround is to turn your volume down; rebooting the DS will also solve this.

Live source control is here.

Please report any bugs/annoyances here.


For easy NDS Homebrew in Linux, try devkitpro.sh