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.gitignore
Main.cs
MainWindow.xib
MainWindow.xib.designer.cs
README
StreamingAudio.csproj
StreamingAudio.sln
StreamingPlayback.cs

README

This sample illustrates how to use AudioToolbox's AudioFileStream to 
parse an audio stream progressively and play the audio back.

The audio is a creative commons MP3 file that is downloaded from a
website using Mono's HTTP stack.

There are two samples:

	* One plays as it streams, and does not attempt to buffer
	  more than the audio buffers that are used for AudioToolbox.

	* The second sample shows how to save a copy of the data as it
	  is being downloaded (for example, a podcasting application
	  would stream audio and retain a copy).

To use this you need either MonoTouch 1.4 or to download the preview
monotouch.dll from:

	http://tirania.org/tmp/monotouch.dll