-
Notifications
You must be signed in to change notification settings - Fork 1
QuickDraw Pictures (PPic)
Nathan Craddock edited this page Mar 3, 2021
·
1 revision
The game is packaged with 10 images stored in QuickDraw format. These are loaded from memory with the GetResource("PPic", number)
call. These are used for the menu, help screen, and other parts of the game.
- Images 1000 through 1008 are represented using
DirectBitsRect
or in the case of PPic 1006,PackBitsRect
. These formats store raster image pixels directly. - Image 1009 makes use of the QuickDraw opcodes to display text and other information at runtime, so the image is not stored as a raster image directly.
The main menu of the game
The hover state of the buttons on the menu
The click state of the buttons on the menu
The loading screen
High Scores screen
End of unregistered play screen
Game paused
Help page one
Help page two
TODO: Not yet implemented in quickdraw.c