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Objective-C
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GLHelloWorld.xcodeproj
en.lproj
CAppDelegate.h
CAppDelegate.m
CHelloWorld.h
CHelloWorld.m
GLHelloWorld-Info.plist
GLHelloWorld-Prefix.pch
README.markdown
SimpleTexture.fsh
SimpleTexture.vsh
main.m

README.markdown

I'm having trouble rendering to texture and then using that texture in a shader.